コード例 #1
0
        private void NESW_CalculateFromSprite(PictureBox picture, NumericUpDown north, NumericUpDown east, NumericUpDown south, NumericUpDown west, bool loadExisting = false, string rotationName = "" /* MUST BE SUPPLIED IF loadExisting = true */)
        {
            SpriteBounds bounds = (loadExisting) ? SpriteAnalysis.LoadData(FilePaths.PathToUnityStreaming + "PROPCONFIGS/" + propName.Text.Trim().ToUpper().Replace(' ', '_') + "/" + Path.GetFileNameWithoutExtension(rotationName) + ".dwb") :
                                  SpriteAnalysis.CalculateSpriteBounds((Bitmap)picture.Image);

            north.Value = bounds.tile_excess_north;
            east.Value  = bounds.tile_excess_east;
            south.Value = bounds.tile_excess_south;
            west.Value  = bounds.tile_excess_west;
        }
コード例 #2
0
        /* Save bounds data */
        static public void SaveData(string _path, SpriteBounds _data)
        {
            Directory.CreateDirectory(_path.Substring(0, _path.Length - Path.GetFileName(_path).Length));
            BinaryWriter writer = new BinaryWriter(File.OpenWrite(_path));

            writer.Write(_data.from_origin_north);
            writer.Write(_data.from_origin_east);
            writer.Write(_data.from_origin_south);
            writer.Write(_data.from_origin_west);
            writer.Write((float)_data.tile_excess_north);
            writer.Write((float)_data.tile_excess_east);
            writer.Write((float)_data.tile_excess_south);
            writer.Write((float)_data.tile_excess_west);
            writer.Close();
        }
コード例 #3
0
        /* Load bounds data */
        static public SpriteBounds LoadData(string _path)
        {
            BinaryReader reader = new BinaryReader(File.OpenRead(_path));

            /* COMPATIBILITY FOR OLDER START */
            if (reader.BaseStream.Length != 32)
            {
                reader.Close();
                return(new SpriteBounds());
            }
            /* COMPATIBILITY FOR OLDER END */
            SpriteBounds bounds = new SpriteBounds();

            bounds.from_origin_north = reader.ReadInt32();
            bounds.from_origin_east  = reader.ReadInt32();
            bounds.from_origin_south = reader.ReadInt32();
            bounds.from_origin_west  = reader.ReadInt32();
            bounds.tile_excess_north = (decimal)reader.ReadSingle();
            bounds.tile_excess_east  = (decimal)reader.ReadSingle();
            bounds.tile_excess_south = (decimal)reader.ReadSingle();
            bounds.tile_excess_west  = (decimal)reader.ReadSingle();
            reader.Close();
            return(bounds);
        }
コード例 #4
0
        /* Calculate bounds */
        static public SpriteBounds CalculateSpriteBounds(Bitmap _image)
        {
            int first_nonalpha_topdown   = int.MaxValue;
            int first_nonalpha_leftright = int.MaxValue;
            int last_nonalpha_topdown    = -int.MaxValue;
            int last_nonalpha_leftright  = -int.MaxValue;

            for (int x = 0; x < _image.Width; x++)
            {
                for (int y = 0; y < _image.Height; y++)
                {
                    if (_image.GetPixel(x, y).A != 0)
                    {
                        if (y < first_nonalpha_topdown)
                        {
                            first_nonalpha_topdown = y;
                        }
                        if (y > last_nonalpha_topdown)
                        {
                            last_nonalpha_topdown = y;
                        }
                    }
                }
            }

            for (int y = 0; y < _image.Height; y++)
            {
                for (int x = 0; x < _image.Width; x++)
                {
                    if (_image.GetPixel(x, y).A != 0)
                    {
                        if (x < first_nonalpha_leftright)
                        {
                            first_nonalpha_leftright = x;
                        }
                        if (x > last_nonalpha_leftright)
                        {
                            last_nonalpha_leftright = x;
                        }
                    }
                }
            }

            int origin_x = _image.Width / 2;
            int origin_y = _image.Height / 2;

            SpriteBounds sprite_dims = new SpriteBounds();

            sprite_dims.from_origin_north = origin_y - first_nonalpha_topdown;
            sprite_dims.from_origin_east  = last_nonalpha_leftright - origin_x;
            sprite_dims.from_origin_south = last_nonalpha_topdown - origin_y;
            sprite_dims.from_origin_west  = origin_x - first_nonalpha_leftright;

            //The value here should match the spritePixelsToUnits value in meta_template.txt
            decimal northVal = (decimal)(((float)sprite_dims.from_origin_north - 100.0f) / 200.0f);

            sprite_dims.tile_excess_north = ((northVal < 0) ? 0 : northVal);
            decimal eastVal = (decimal)(((float)sprite_dims.from_origin_east - 100.0f) / 200.0f);

            sprite_dims.tile_excess_east = ((eastVal < 0) ? 0 : eastVal);
            decimal southVal = (decimal)(((float)sprite_dims.from_origin_south - 100.0f) / 200.0f);

            sprite_dims.tile_excess_south = ((southVal < 0) ? 0 : southVal);
            decimal westVal = (decimal)(((float)sprite_dims.from_origin_west - 100.0f) / 200.0f);

            sprite_dims.tile_excess_west = ((westVal < 0) ? 0 : westVal);

            return(sprite_dims);
        }
コード例 #5
0
        /* Save the prop */
        private void saveProp_Click(object sender, EventArgs e)
        {
            //Validation
            if (propName.Text == "")
            {
                MessageBox.Show("Prop must have a name!", "No prop name.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (propDesc.Text == "")
            {
                MessageBox.Show("Prop must have a description!", "No prop description.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (isWaypoint.Checked && (!(isStartPoint.Checked || isMidPoint.Checked || isEndPoint.Checked) || waypointFor.SelectedIndex == 0))
            {
                MessageBox.Show("Waypoint data must all be selected if waypoint!", "Missing waypoint data.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (isEvent.Checked && eventScriptName.Text == "")
            {
                MessageBox.Show("Enter a script class name, or uncheck scripted object checkbox!", "Invalid scripted prop setup.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (!ImageIsValid(tilePreviewFrontFacing, frontSpriteInUse.Checked) ||
                !ImageIsValid(tilePreviewLeftFacing, leftSpriteInUse.Checked) ||
                !ImageIsValid(tilePreviewRightFacing, rightSpriteInUse.Checked) ||
                !ImageIsValid(tilePreviewBackFacing, backSpriteInUse.Checked))
            {
                MessageBox.Show("Prop sprites MUST be square and a division of 200 pixels.\nPlease follow the guidlines for irregular size props!", "Invalid prop size.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                DialogResult shouldDo = MessageBox.Show("Would you like to see an example?", "Example prop sizing offer", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
                if (shouldDo == DialogResult.Yes && File.Exists("TileExample.png"))
                {
                    Process.Start("TileExample.png");
                }
                return;
            }
            if (tilePreviewIconUI.Image == null || (tilePreviewIconUI.Image.Width != tilePreviewIconUI.Image.Height))
            {
                MessageBox.Show("UI sprite not assigned, or is not square!", "Invalid UI sprite.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if (!frontSpriteInUse.Checked && !leftSpriteInUse.Checked && !rightSpriteInUse.Checked && !backSpriteInUse.Checked)
            {
                MessageBox.Show("Prop requires at least one sprite!", "No in-use sprites.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }
            if ((frontSpriteInUse.Checked && tilePreviewFrontFacing.Image == null) ||
                (leftSpriteInUse.Checked && tilePreviewLeftFacing.Image == null) ||
                (rightSpriteInUse.Checked && tilePreviewRightFacing.Image == null) ||
                (backSpriteInUse.Checked && tilePreviewBackFacing.Image == null))
            {
                MessageBox.Show("An in-use sprite has been unassigned!", "Unassigned sprite.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                return;
            }

            //Create and check prop name
            string formattedPropName = propName.Text.Trim().ToUpper().Replace(' ', '_');

            if (propIndex == -1)
            {
                for (int i = 0; i < PropFileInterface.GetData().Count; i++)
                {
                    if (PropFileInterface.GetData()[i].propName == formattedPropName)
                    {
                        MessageBox.Show("Prop name must be unique!", "Prop already exists.", MessageBoxButtons.OK, MessageBoxIcon.Error);
                        return;
                    }
                }
            }
            Directory.CreateDirectory(FilePaths.PathToUnityPropResources + formattedPropName);

            //Save sprites
            spriteBounds.Clear();
            if (frontSpriteInUse.Checked)
            {
                SaveSprite(tilePreviewFrontFacing, formattedPropName + "/FRONT_FACING", true, frontNorthCoverage.Value, frontEastCoverage.Value, frontSouthCoverage.Value, frontWestCoverage.Value);
            }
            if (leftSpriteInUse.Checked)
            {
                SaveSprite(tilePreviewLeftFacing, formattedPropName + "/LEFT_FACING", true, leftNorthCoverage.Value, leftEastCoverage.Value, leftSouthCoverage.Value, leftWestCoverage.Value);
            }
            if (rightSpriteInUse.Checked)
            {
                SaveSprite(tilePreviewRightFacing, formattedPropName + "/RIGHT_FACING", true, rightNorthCoverage.Value, rightEastCoverage.Value, rightSouthCoverage.Value, rightWestCoverage.Value);
            }
            if (backSpriteInUse.Checked)
            {
                SaveSprite(tilePreviewBackFacing, formattedPropName + "/BACK_FACING", true, backNorthCoverage.Value, backEastCoverage.Value, backSouthCoverage.Value, backWestCoverage.Value);
            }
            SaveSprite(tilePreviewIconUI, formattedPropName + "/EDITOR_UI");

            //Work out complete bounds from all rotations
            SpriteBounds allBounds = new SpriteBounds();

            for (int i = 0; i < spriteBounds.Count; i++)
            {
                if (allBounds.from_origin_north < spriteBounds[i].from_origin_north)
                {
                    allBounds.from_origin_north = spriteBounds[i].from_origin_north;
                }
                if (allBounds.from_origin_east < spriteBounds[i].from_origin_east)
                {
                    allBounds.from_origin_east = spriteBounds[i].from_origin_east;
                }
                if (allBounds.from_origin_south < spriteBounds[i].from_origin_south)
                {
                    allBounds.from_origin_south = spriteBounds[i].from_origin_south;
                }
                if (allBounds.from_origin_west < spriteBounds[i].from_origin_west)
                {
                    allBounds.from_origin_west = spriteBounds[i].from_origin_west;
                }
            }
            SpriteAnalysis.SaveData(FilePaths.PathToUnityStreaming + "PROPCONFIGS/" + formattedPropName + "/" + formattedPropName + ".dwb", allBounds);

            //Save data
            thisProp.propName   = formattedPropName;
            thisProp.propDesc   = propDesc.Text;
            thisProp.isWaypoint = isWaypoint.Checked;
            if (thisProp.isWaypoint)
            {
                thisProp.waypointType = (Int16)((isStartPoint.Checked) ? 0 : (isMidPoint.Checked) ? 1 : (isEndPoint.Checked) ? 2 : -1);
                thisProp.waypointFor  = (Int16)waypointFor.SelectedIndex;
            }
            thisProp.isEventSpawn = isEvent.Checked;
            if (thisProp.isEventSpawn)
            {
                thisProp.eventType = eventScriptName.Text;
            }
            thisProp.isPOI = isPOI.Checked;
            if (thisProp.isPOI)
            {
                thisProp.poiType      = (Int16)poiType.SelectedIndex;
                thisProp.poiGoonCount = (int)poiGoonCount.Value;
            }
            thisProp.isInside            = useageInterior.Checked;
            thisProp.makesTileUnpathable = makeTileUnpathable.Checked;
            thisProp.hideInEditor        = hideInEditor.Checked;
            thisProp.zBias = (int)zBias.Value;
            if (propIndex == -1)
            {
                PropFileInterface.GetData().Add(thisProp);
            }
            PropFileInterface.SaveData();

            MessageBox.Show("Saved!", "Complete.", MessageBoxButtons.OK, MessageBoxIcon.Information);
            this.Close();
        }