public override void Init(BaseAbillity abillity) { base.Init(abillity); var damageAmplifier = abillity.Effects.Find(e => e.name.Equals("DamageAmplifierEffect")) as DamageAmplifierEffect; damageAmplifier.AmplifyValue = 2; }
public virtual void Init(BaseAbillity abillity) { Name = abillity.name; Description = abillity.Description; Icon = abillity.Icon; IsActive = false; Effects = abillity.Effects; Duration = abillity.Duration; ParticleEffect = abillity.ParticleEffect; }