public static void ShowCommandPaletteWindow() { OpenObjectWindow.InitializeWindow("Command Palette.. "); _openableObjectManager = new OpenableObjectManager(); _openableObjectManager.AddLoader(new OpenableMethodLoader()); OpenObjectWindow.ReloadObjects(); }
public static void ShowObjectWindow() { OpenObjectWindow.InitializeWindow("Open.. "); _openableObjectManager = new OpenableObjectManager(); _openableObjectManager.AddLoader(new OpenablePrefabObjectLoader()); _openableObjectManager.AddLoader(new OpenableSceneObjectLoader()); _openableObjectManager.AddLoader(new SelectableGameObjectLoader()); OpenObjectWindow.ReloadObjects(); }