public void ShutDown() { ShutdownWindows(); // Release the Timer object Timer = null; // Release graphics and related objects. Graphics?.ShutDown(); Graphics = null; Input = null; Configuration = null; }
// Methods public virtual bool Initialize(string title, int width, int height, bool vSync, bool fullScreen, int testTimeSeconds) { bool result = false; if (Configuration == null) { Configuration = new DSystemConfiguration(title, width, height, fullScreen, vSync); } // Initialize Window. InitializeWindows(title); // And for this tutorial only paint the Forms Background Black. RenderForm.BackColor = Color.Black; if (Input == null) { Input = new DInput(); Input.Initialize(); } if (Graphics == null) { Graphics = new DGraphics(); result = Graphics.Initialize(Configuration); } // Create and initialize Timer. Timer = new DTimer(); if (!Timer.Initialize()) { MessageBox.Show("Could not initialize Timer object", "Error", MessageBoxButtons.OK); return(false); } return(result); }