public Monster( Family inMemberOf, String inName, int inMaxLV, int inGrowthRate, int inBaseHP, int inBaseMP, int inBaseATK, int inBaseDEF, int inBaseAGL, int inBaseINT, Skill inSkill1, Skill inSkill2, Skill inSkill3 ) { this.MemberOf = inMemberOf; this.Name = inName; this.MaxLV = inMaxLV; this.GrowthRate = inGrowthRate; this.BaseHP = inBaseHP; this.BaseMP = inBaseMP; this.BaseATK = inBaseATK; this.BaseDEF = inBaseDEF; this.BaseAGL = inBaseAGL; this.BaseINT = inBaseINT; this.LearnedSkills = new List<Skill>(); this.LearnedSkills.Add(inSkill1); this.LearnedSkills.Add(inSkill2); this.LearnedSkills.Add(inSkill3); }
public Key( String inName, int inRarity, Family inMonsterType1, Family inMonsterType2 ) { this.Name = inName; this.Rarity = inRarity; this.MonsterTypes = new List<Family>(); this.MonsterTypes.Add(inMonsterType1); if (inMonsterType2 != null) this.MonsterTypes.Add(inMonsterType2); }