private void ExportSaveGame(SaveGame saveGame, string outputPath) { if (saveGame.LoadedSuccessfully()) { ExportToolWrapper.CloseSaveGame(saveGame, outputPath); } }
public void RunSaveTest(string pathToSave, string pathToExport = "") { var exportToolWrapper = new ExportToolWrapper(); SaveGame test = ExportToolWrapper.OpenSaveGameLSV(pathToSave); if (string.IsNullOrWhiteSpace(test.WorkspaceFolderLocation)) { return; } ExportToolWrapper.CloseSaveGame(test, pathToExport); }
public SaveGame ImportSaveGameLsv(string pathToSaveGameLsv) { _currentSaveGame = ExportToolWrapper.OpenSaveGameLSV(pathToSaveGameLsv); return(_currentSaveGame); }