public Surface(RelicPad relicPad) : base("", relicPad.Position, RelicPad.Radius) { m_relicPad = relicPad; }
public Surface(RelicPad relicPad) : base("", relicPad.X, relicPad.Y, relicPad.Z, RelicPad.Radius) { m_relicPad = relicPad; }