public LoopedSpriteAnimation(String name, SpriteAnimationFrame[] frames) : base(name, frames) { }
public SpriteAnimation(String name, SpriteAnimationFrame[] frames) { Verify.That(name).Named("name").IsNotNull(); _name = name; if (frames.Length <= 0) throw new InvalidOperationException("At least one frame is needed."); _frames = frames; }