/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(FalseTargetsAttribute obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return(false); } if (this._recordType != obj._recordType) { ivarsEqual = false; } if (this._recordLength != obj._recordLength) { ivarsEqual = false; } if (this._padding != obj._padding) { ivarsEqual = false; } if (this._emitterNumber != obj._emitterNumber) { ivarsEqual = false; } if (this._beamNumber != obj._beamNumber) { ivarsEqual = false; } if (this._stateIndicator != obj._stateIndicator) { ivarsEqual = false; } if (this._padding2 != obj._padding2) { ivarsEqual = false; } if (this._falseTargetCount != obj._falseTargetCount) { ivarsEqual = false; } if (this._walkSpeed != obj._walkSpeed) { ivarsEqual = false; } if (this._walkAcceleration != obj._walkAcceleration) { ivarsEqual = false; } if (this._maximumWalkDistance != obj._maximumWalkDistance) { ivarsEqual = false; } if (this._keepTime != obj._keepTime) { ivarsEqual = false; } if (this._echoSpacing != obj._echoSpacing) { ivarsEqual = false; } if (this._padding3 != obj._padding3) { ivarsEqual = false; } return(ivarsEqual); }
/// <summary> /// Compares for reference AND value equality. /// </summary> /// <param name="obj">The object to compare with this instance.</param> /// <returns> /// <c>true</c> if both operands are equal; otherwise, <c>false</c>. /// </returns> public bool Equals(FalseTargetsAttribute obj) { bool ivarsEqual = true; if (obj.GetType() != this.GetType()) { return false; } if (this._recordType != obj._recordType) { ivarsEqual = false; } if (this._recordLength != obj._recordLength) { ivarsEqual = false; } if (this._padding != obj._padding) { ivarsEqual = false; } if (this._emitterNumber != obj._emitterNumber) { ivarsEqual = false; } if (this._beamNumber != obj._beamNumber) { ivarsEqual = false; } if (this._stateIndicator != obj._stateIndicator) { ivarsEqual = false; } if (this._padding2 != obj._padding2) { ivarsEqual = false; } if (this._falseTargetCount != obj._falseTargetCount) { ivarsEqual = false; } if (this._walkSpeed != obj._walkSpeed) { ivarsEqual = false; } if (this._walkAcceleration != obj._walkAcceleration) { ivarsEqual = false; } if (this._maximumWalkDistance != obj._maximumWalkDistance) { ivarsEqual = false; } if (this._keepTime != obj._keepTime) { ivarsEqual = false; } if (this._echoSpacing != obj._echoSpacing) { ivarsEqual = false; } if (this._padding3 != obj._padding3) { ivarsEqual = false; } return ivarsEqual; }