/// <summary> /// Creates the <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> instance from the ushort value. /// </summary> /// <param name="value">The ushort value which represents the <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> instance.</param> /// <returns>The <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> instance, represented by the ushort value.</returns> public static Type1Parameter4Mode4CodeStatus FromUInt16(ushort value) { Type1Parameter4Mode4CodeStatus ps = new Type1Parameter4Mode4CodeStatus(); uint mask0 = 0x0fff; byte shift0 = 0; uint newValue0 = (value & mask0) >> shift0; ps.CodeElement1 = (Type1Parameter4Mode4CodeStatus.CodeElement1Value)newValue0; uint mask2 = 0x2000; byte shift2 = 13; uint newValue2 = (value & mask2) >> shift2; ps.Status = (Type1Parameter4Mode4CodeStatus.StatusValue)newValue2; uint mask3 = 0x4000; byte shift3 = 14; uint newValue3 = (value & mask3) >> shift3; ps.Damage = (Type1Parameter4Mode4CodeStatus.DamageValue)newValue3; uint mask4 = 0x8000; byte shift4 = 15; uint newValue4 = (value & mask4) >> shift4; ps.Malfunction = (Type1Parameter4Mode4CodeStatus.MalfunctionValue)newValue4; return(ps); }
/// <summary> /// Determines whether the specified <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> instance is equal to this instance. /// </summary> /// <param name="other">The <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> instance to compare with this instance.</param> /// <returns> /// <c>true</c> if the specified <see cref="DIS.OpenDIS.Enumerations.DistributedEmission.Iff.Type1Parameter4Mode4CodeStatus"/> is equal to this instance; otherwise, <c>false</c>. /// </returns> public bool Equals(Type1Parameter4Mode4CodeStatus other) { // If parameter is null return false (cast to object to prevent recursive loop!) if ((object)other == null) { return(false); } return (this.CodeElement1 == other.CodeElement1 && this.Status == other.Status && this.Damage == other.Damage && this.Malfunction == other.Malfunction); }