コード例 #1
0
ファイル: frm_Main.cs プロジェクト: doksec/bykom_dahuaDotNet
 /// <summary>
 /// 通道号选择前保存处理
 /// </summary>
 /// <param name="channelConfig"></param>
 private void ChannelNumSaveData(ref DHDEV_CHANNEL_CFG channelConfig)
 {
     try
     {
         DHClient.DHStringToByteArry(txtChannelName.Text ,ref channelConfig.szChannelName);
         channelConfig.stColorCfg[0].byBrightness=(byte)int.Parse(txtBrightness0.Text);//亮度
         channelConfig.stColorCfg[0].byContrast=(byte)int.Parse(txtContrast0.Text );//对比度
         channelConfig.stColorCfg[0].bySaturation=(byte)int.Parse(txtSaturation0.Text);//饱和度
         channelConfig.stColorCfg[0].byHue=(byte)int.Parse(txtHue0.Text);//色度
         channelConfig.stColorCfg[0].byGainEn = (byte)(chkGainEn0.Checked ==true ?1 : 0);//增益使能
         channelConfig.stColorCfg[0].byGain=(byte)int.Parse(txtGain0.Text);//增益
         channelConfig.stColorCfg[1].byBrightness = (byte)int.Parse(txtBrightness1.Text);//亮度
         channelConfig.stColorCfg[1].byContrast = (byte)int.Parse(txtContrast1.Text);//对比度
         channelConfig.stColorCfg[1].bySaturation = (byte)int.Parse(txtSaturation1.Text);//饱和度
         channelConfig.stColorCfg[1].byHue = (byte)int.Parse(txtHue1.Text);//色度
         channelConfig.stColorCfg[1].byGainEn = (byte)(chkGainEn1.Checked == true ? 1 : 0);//增益使能
         channelConfig.stColorCfg[1].byGain = (byte)int.Parse(txtGain1.Text);//增益
     }
     catch
     {
         MessageBox.Show("保存错误!", pMsgTitle);
     }
 }
コード例 #2
0
ファイル: frm_Main.cs プロジェクト: doksec/bykom_dahuaDotNet
        /// <summary>
        /// 通道信息显示
        /// </summary>
        /// <param name="netConfig">通道信息</param>
        private void setDataToControl(DHDEV_CHANNEL_CFG channelConfig)
        {
            try
            {
                txtChannelName.Text = DHClient.DHByteArrayToString(channelConfig.szChannelName);
                txtBrightness0.Text = channelConfig.stColorCfg[0].byBrightness.ToString("D");//亮度
                txtContrast0.Text = channelConfig.stColorCfg[0].byContrast.ToString("D");//对比度
                txtSaturation0.Text = channelConfig.stColorCfg[0].bySaturation.ToString("D");//饱和度
                txtHue0.Text = channelConfig.stColorCfg[0].byHue.ToString("D");//色度
                chkGainEn0.Checked = (channelConfig.stColorCfg[0].byGainEn == 1 ? true : false);//增益使能
                txtGain0.Text = channelConfig.stColorCfg[0].byGain.ToString("D");//增益
                txtBrightness1.Text = channelConfig.stColorCfg[1].byBrightness.ToString("D");//亮度
                txtContrast1.Text = channelConfig.stColorCfg[1].byContrast.ToString("D");//对比度
                txtSaturation1.Text = channelConfig.stColorCfg[1].bySaturation.ToString("D");//饱和度
                txtHue1.Text = channelConfig.stColorCfg[1].byHue.ToString("D");//色度
                chkGainEn1.Checked = (channelConfig.stColorCfg[1].byGainEn == 1 ? true : false);//增益使能
                txtGain1.Text = channelConfig.stColorCfg[1].byGain.ToString("D");//增益
                cmbVideoEncOpt.SelectedIndex = 0;//码流选择
                cmbOSD.SelectedIndex = 0;//OSD类型选择

            }
            catch
            {
                MessageBox.Show("赋值错误!", pMsgTitle);
            }
        }
コード例 #3
0
 /// <summary>
 /// 设定所有通道配置
 /// </summary>
 /// <param name="lLoginID">设备用户登录ID:CLIENT_Login的返回值</param>
 /// <param name="lChannel">通道号</param>
 /// <param name="netConfig">通道配置</param>
 /// <param name="waittime">等待时间</param>
 /// <returns>true:成功;false:失败</returns>
 public static bool DHSetDevConfig(int lLoginID, DHDEV_CHANNEL_CFG[] channelConfig)
 {
     return DHSetDevConfig(lLoginID, channelConfig, 3000);
 }
コード例 #4
0
 /// <summary>
 ///  设定所有通道配置
 /// </summary>
 /// <param name="lLoginID">设备用户登录ID:CLIENT_Login的返回值</param>
 /// <param name="lChannel">通道号</param>
 /// <param name="netConfig">通道配置</param>
 /// <param name="waittime">等待时间</param>
 /// <returns>true:成功;false:失败</returns>
 public static bool DHSetDevConfig(int lLoginID, DHDEV_CHANNEL_CFG[] channelConfig, int waittime)
 {
     object[] result = new object[channelConfig.Length];
     for (int i = 0; i < channelConfig.Length; i++)
     {
         result[i] = (object)channelConfig[i];
     }
     bool returnValue = false;
     returnValue = PSetDevConfig(lLoginID, CONFIG_COMMAND.DH_DEV_CHANNELCFG, result, typeof(DHDEV_CHANNEL_CFG), waittime);
     
     return returnValue;
 }
コード例 #5
0
 /// <summary>
 /// 设定指定通道配置
 /// </summary>
 /// <param name="lLoginID">设备用户登录ID:CLIENT_Login的返回值</param>
 /// <param name="lChannel">通道号[此值不能为-1]</param>
 /// <param name="netConfig">通道配置</param>
 /// <param name="waittime">等待时间</param>
 /// <returns>true:成功;false:失败</returns>
 public static bool DHSetDevConfig(int lLoginID, int lChannel, DHDEV_CHANNEL_CFG channelConfig, int waittime)
 {            
     bool returnValue = false;
     returnValue = PSetDevConfig(lLoginID, lChannel, CONFIG_COMMAND.DH_DEV_CHANNELCFG,(object)channelConfig, typeof(DHDEV_CHANNEL_CFG), waittime);           
     return returnValue;
 }
コード例 #6
0
 /// <summary>
 ///  获取指定通道配置[默认等待时间3000]
 /// </summary>
 /// <param name="lLoginID">设备用户登录ID:CLIENT_Login的返回值</param>
 /// <param name="lChannel">通道号[此值不能为-1]</param>
 /// <param name="netConfig">通道配置</param>
 /// <returns>true:成功;false:失败</returns>
 public static bool DHGetDevConfig(int lLoginID, int lChannel, ref DHDEV_CHANNEL_CFG channelConfig)
 {
     return DHGetDevConfig(lLoginID, lChannel, ref channelConfig);
 }
コード例 #7
0
 /// <summary>
 ///  获取指定通道配置
 /// </summary>
 /// <param name="lLoginID">设备用户登录ID:CLIENT_Login的返回值</param>
 /// <param name="lChannel">通道号[此值不能为-1]</param>
 /// <param name="netConfig">通道配置</param>
 /// <param name="waittime">等待时间</param>
 /// <returns>true:成功;false:失败</returns>
 public static bool DHGetDevConfig(int lLoginID, int lChannel, ref DHDEV_CHANNEL_CFG channelConfig, int waittime)
 {
     object result = new object();
     bool returnValue = false;
     returnValue = PGetDevConfig(lLoginID, lChannel, CONFIG_COMMAND.DH_DEV_CHANNELCFG, ref result, typeof(DHDEV_CHANNEL_CFG), waittime);
     channelConfig = (DHDEV_CHANNEL_CFG)result;
     return returnValue;
 }