コード例 #1
0
	static public int constructor(IntPtr l) {
		try {
			DG.Tweening.Core.Easing.EaseCurve o;
			UnityEngine.AnimationCurve a1;
			checkType(l,2,out a1);
			o=new DG.Tweening.Core.Easing.EaseCurve(a1);
			pushValue(l,true);
			pushValue(l,o);
			return 2;
		}
		catch(Exception e) {
			return error(l,e);
		}
	}
コード例 #2
0
 static public int constructor(IntPtr l)
 {
     try {
         DG.Tweening.Core.Easing.EaseCurve o;
         UnityEngine.AnimationCurve        a1;
         checkType(l, 2, out a1);
         o = new DG.Tweening.Core.Easing.EaseCurve(a1);
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #3
0
 static public int Evaluate(IntPtr l)
 {
     try {
         DG.Tweening.Core.Easing.EaseCurve self = (DG.Tweening.Core.Easing.EaseCurve)checkSelf(l);
         System.Single a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         System.Single a3;
         checkType(l, 4, out a3);
         System.Single a4;
         checkType(l, 5, out a4);
         var ret = self.Evaluate(a1, a2, a3, a4);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }