public Instance2D GetChildByName(string name) { Instance2D result = null; for (int i = 0; i < Children.Count; i++) { if (Children[i].InstanceName == name) { result = Children[i]; break; } } return(result); }
private V2DInstance GetV2DInstance(Instance2D inst) { V2DInstance result = new V2DInstance(); result.DefinitionName = inst.DefinitionName; result.Density = inst.Density; result.Depth = inst.Depth; result.Friction = inst.Friction; result.InstanceName = inst.InstanceName; //result.Joints = inst.Joints; DDW.Vex.Matrix m = inst.Matrix; //result.Matrix = new V2DMatrix(m.ScaleX, m.Rotate0, m.Rotate1, m.ScaleY, m.TranslateX, m.TranslateY); result.Restitution = inst.Restitution; result.StartFrame = inst.StartFrame; result.EndFrame = inst.TotalFrames + inst.StartFrame; result.Visible = inst.Visible; result.Alpha = inst.Alpha; result.X = inst.X; result.Y = inst.Y; result.Rotation = inst.Rotation; result.ScaleX = inst.ScaleX; result.ScaleY = inst.ScaleY; result.Transforms = TransformsConversion(result, inst.Transforms); return result; //Dictionary<string, string> dict = null; //if (v2d.codeData.ContainsKey(inst.InstanceName)) //{ // dict = v2d.codeData[inst.InstanceName]; //} //return inst.GetV2DInstance(dict); }
private Instance2D CreateInstance2D(IDefinition def) { //MatrixComponents mc = Matrix.Identitiy.GetMatrixComponents(); //Instance2D result = new Instance2D(def.Name, def.Name, mc.TranslateX, mc.TranslateY, (float)(mc.Rotation * Math.PI / 180), mc.ScaleX, mc.ScaleY); Instance2D result = new Instance2D(def.Name, def.Name, 0,0,0,1,1); result.Depth = 0; result.Transforms = new List<Transform>(); result.Transforms.Add(new Transform(0, 0, Matrix.Identity, 1, ColorTransform.Identity)); result.Definition = definitions.Find(d => d.Id == def.Id); result.StartFrame = 0; result.TotalFrames = 0; return result; }
private Instance2D CreateInstance2D(Instance inst, IDefinition def) { //MatrixComponents mc = inst.Transformations[0].Matrix.GetMatrixComponents(); //Instance2D result = new Instance2D(inst.Name, def.Name, mc.TranslateX, mc.TranslateY, (float)(mc.Rotation * Math.PI / 180), mc.ScaleX, mc.ScaleY); Instance2D result = new Instance2D(inst.Name, def.Name, 0,0,0,1,1); result.Depth = inst.Depth; result.Transforms = inst.Transformations; result.Definition = definitions.Find(d => d.Id == inst.DefinitionId); result.StartFrame = curVo.GetFrameFromMilliseconds(inst.StartTime); result.TotalFrames = curVo.GetFrameFromMilliseconds(inst.EndTime) - result.StartFrame - 1; // end frame is last ms of frame, so -1 return result; }
public void Init(DDW.Swf.SwfCompilationUnit scu) { root = new Definition2D(); root.DefinitionName = V2D.ROOT_NAME; root.LinkageName = V2D.ROOT_NAME; root.Bounds = Rectangle.Empty; root.FrameCount = 1; definitions.Add(root); rootInstance = new Instance2D(V2D.ROOT_NAME, root.DefinitionName, 0, 0, 0, 1, 1); rootInstance.Definition = root; rootInstance.Transforms.Add(new Transform( 0, (uint)(scu.Header.FrameCount * (1000 / scu.Header.FrameRate)), new Matrix(1, 0, 0, 1, 0, 0), 1, ColorTransform.Identity)); parentStack.Push(rootInstance); }