/// <summary> /// 只上报一次事件 /// </summary> public void OnEventOnlyOnce(string event_id, string label, int n) { GameFramework.CLog.Log($"调用代理层onEventOnlyOnce:event_id[{event_id}]label[{label}]n[{n}]"); #if JumpSDK || UNITY_EDITOR #elif UNITY_ANDROID ReportAndroid.OnEventOnlyOnce(event_id, label, n); #elif UNITY_IOS ReportIOS.OnEventOnlyOnce(event_id, label, n); #endif }
/// <summary> /// 时长统计 事件ID 事件Label 时长单位毫秒 /// </summary> public void OnEventDuration(string event_id, string label, int ms) { GameFramework.CLog.Log($"调用代理层onEventDuration:event_id[{event_id}]label[{label}]ms[{ms}]"); #if JumpSDK || UNITY_EDITOR #elif UNITY_ANDROID ReportAndroid.OnEventDuration(event_id, label, ms); #elif UNITY_IOS ReportIOS.OnEventDuration(event_id, label, ms); #endif }