// connect public KChannel(long id, uint localConn, Socket socket, IPEndPoint remoteEndPoint, KService kService) { this.LocalConn = localConn; if (kChannels.ContainsKey(this.LocalConn)) { throw new Exception($"channel create error: {this.LocalConn} {remoteEndPoint} {this.ChannelType}"); } this.Id = id; this.ChannelType = ChannelType.Connect; Log.Info($"channel create: {this.Id} {this.LocalConn} {remoteEndPoint} {this.ChannelType}"); this.Service = kService; this.RemoteAddress = remoteEndPoint; this.socket = socket; this.kcp = Kcp.KcpCreate(this.RemoteConn, (IntPtr)this.LocalConn); kChannels.Add(this.LocalConn, this); this.lastRecvTime = kService.TimeNow; this.CreateTime = kService.TimeNow; this.Connect(); }
public void HandleConnnect() { // 如果连接上了就不用处理了 if (this.IsConnected) { return; } this.kcp = Kcp.KcpCreate(this.RemoteConn, new IntPtr(this.LocalConn)); this.InitKcp(); ulong localRmoteConn = ((ulong)this.RemoteConn << 32) | this.LocalConn; idLocalRemoteConn.TryAdd(this.Id, localRmoteConn); Log.Info($"channel connected: {this.Id} {this.LocalConn} {this.RemoteConn} {this.RemoteAddress}"); this.IsConnected = true; this.lastRecvTime = this.Service.TimeNow; while (true) { if (this.sendBuffer.Count <= 0) { break; } KcpWaitPacket buffer = this.sendBuffer.Dequeue(); this.KcpSend(buffer); } }