private void OnLoadReadWriteVersionListSuccess(string fileUri, byte[] bytes, float duration, object userData) { if (m_ReadWriteVersionListReady) { throw new Exception("Read write version list has been parsed."); } MemoryStream memoryStream = null; try { memoryStream = new MemoryStream(bytes, false); LocalVersionList versionList = m_ResourceComponent.ReadWriteVersionListSerializer.Deserialize(memoryStream); if (!versionList.IsValid) { throw new Exception("Deserialize read write version list failure."); } LocalVersionList.Resource[] resources = versionList.GetResources(); LocalVersionList.FileSystem[] fileSystems = versionList.GetFileSystems(); foreach (LocalVersionList.FileSystem fileSystem in fileSystems) { int[] resourceIndexes = fileSystem.GetResourceIndexes(); foreach (int resourceIndex in resourceIndexes) { LocalVersionList.Resource resource = resources[resourceIndex]; SetCachedFileSystemName(new ResourceName(resource.Name, resource.Variant, resource.Extension, resource.AssetCategory), fileSystem.Name); } } foreach (LocalVersionList.Resource resource in resources) { ResourceName resourceName = new ResourceName(resource.Name, resource.Variant, resource.Extension, resource.AssetCategory); SetReadWriteInfo(resourceName, (LoadType)resource.LoadType, resource.AssetCategory, resource.Length, resource.HashCode); } m_ReadWriteVersionListReady = true; RefreshReadWriteCheckInfoStatus(); } catch (Exception exception) { if (exception is Exception) { throw; } throw new Exception(Utility.Text.Format("Parse read write version list exception '{0}'.", exception.ToString()), exception); } finally { if (memoryStream != null) { memoryStream.Dispose(); memoryStream = null; } } }
/// <summary> /// 反序列化本地版本资源列表(版本 1)回调函数。 /// </summary> /// <param name="binaryReader">指定流。</param> /// <returns>反序列化的本地版本资源列表(版本 1)。</returns> public static LocalVersionList LocalVersionListDeserializeCallback_V1(BinaryReader binaryReader) { byte[] encryptBytes = binaryReader.ReadBytes(CachedHashBytesLength); int assetCount = binaryReader.Read7BitEncodedInt32(); LocalVersionList.Asset[] assets = assetCount > 0 ? new LocalVersionList.Asset[assetCount] : null; for (int i = 0; i < assetCount; i++) { string name = binaryReader.ReadEncryptedString(encryptBytes); AssetCategory assetCategory = (AssetCategory)binaryReader.ReadByte(); int dependencyAssetCount = binaryReader.Read7BitEncodedInt32(); int[] dependencyAssetIndexes = dependencyAssetCount > 0 ? new int[dependencyAssetCount] : null; for (int j = 0; j < dependencyAssetCount; j++) { dependencyAssetIndexes[j] = binaryReader.Read7BitEncodedInt32(); } assets[i] = new LocalVersionList.Asset(name, dependencyAssetIndexes, assetCategory); } int resourceCount = binaryReader.Read7BitEncodedInt32(); LocalVersionList.Resource[] resources = resourceCount > 0 ? new LocalVersionList.Resource[resourceCount] : null; for (int i = 0; i < resourceCount; i++) { string name = binaryReader.ReadEncryptedString(encryptBytes); string variant = binaryReader.ReadEncryptedString(encryptBytes); string extension = binaryReader.ReadEncryptedString(encryptBytes) ?? DefaultExtension; byte loadType = binaryReader.ReadByte(); int length = binaryReader.Read7BitEncodedInt32(); int hashCode = binaryReader.ReadInt32(); AssetCategory assetCategory = (AssetCategory)binaryReader.ReadByte(); int assetIndexCount = binaryReader.Read7BitEncodedInt32(); int[] assetIndexes = assetIndexCount > 0 ? new int[assetIndexCount] : null; for (int j = 0; j < assetIndexCount; j++) { assetIndexes[j] = binaryReader.Read7BitEncodedInt32(); } resources[i] = new LocalVersionList.Resource(name, variant, extension, loadType, length, hashCode, assetIndexes, assetCategory); } return(new LocalVersionList(assets, resources, null)); }
/// <summary> /// 反序列化本地版本资源列表(版本 0)回调函数。 /// </summary> /// <param name="binaryReader">指定流。</param> /// <returns>反序列化的本地版本资源列表(版本 0)。</returns> public static LocalVersionList LocalVersionListDeserializeCallback_V0(BinaryReader binaryReader) { byte[] encryptBytes = binaryReader.ReadBytes(CachedHashBytesLength); int assetCount = binaryReader.ReadInt32(); LocalVersionList.Asset[] assets = assetCount > 0 ? new LocalVersionList.Asset[assetCount] : null; int resourceCount = binaryReader.ReadInt32(); LocalVersionList.Resource[] resources = resourceCount > 0 ? new LocalVersionList.Resource[resourceCount] : null; string[][] resourceToAssetNames = new string[resourceCount][]; List <KeyValuePair <string, Dictionary <string, AssetCategory> > > assetNameToDependencyAssetNames = new List <KeyValuePair <string, Dictionary <string, AssetCategory> > >(assetCount); List <KeyValuePair <string, AssetCategory> > assetNameToDependencyAssetCategory = new List <KeyValuePair <string, AssetCategory> >(assetCount); for (int i = 0; i < resourceCount; i++) { string name = binaryReader.ReadEncryptedString(encryptBytes); string variant = binaryReader.ReadEncryptedString(encryptBytes); byte loadType = binaryReader.ReadByte(); int length = binaryReader.ReadInt32(); int hashCode = binaryReader.ReadInt32(); AssetCategory assetCategory = (AssetCategory)binaryReader.ReadByte(); Utility.Converter.GetBytes(hashCode, s_CachedHashBytes); int assetNameCount = binaryReader.ReadInt32(); string[] assetNames = assetNameCount > 0 ? new string[assetNameCount] : null; for (int j = 0; j < assetNameCount; j++) { assetNames[j] = binaryReader.ReadEncryptedString(s_CachedHashBytes); AssetCategory dependencyAssetCategory = (AssetCategory)binaryReader.ReadByte(); int dependencyAssetNameCount = binaryReader.ReadInt32(); Dictionary <string, AssetCategory> dependencyAssetNames = dependencyAssetNameCount > 0 ? new Dictionary <string, AssetCategory>(dependencyAssetNameCount) : null; for (int k = 0; k < dependencyAssetNameCount; k++) { string dependencyAssetName = binaryReader.ReadEncryptedString(s_CachedHashBytes); AssetCategory dependencyAssetCategory2 = (AssetCategory)binaryReader.ReadByte(); dependencyAssetNames[dependencyAssetName] = dependencyAssetCategory2; } assetNameToDependencyAssetNames.Add(new KeyValuePair <string, Dictionary <string, AssetCategory> >(assetNames[j], dependencyAssetNames)); assetNameToDependencyAssetCategory.Add(new KeyValuePair <string, AssetCategory>(assetNames[j], dependencyAssetCategory)); } resourceToAssetNames[i] = assetNames; resources[i] = new LocalVersionList.Resource(name, variant, null, loadType, length, hashCode, assetNameCount > 0 ? new int[assetNameCount] : null, assetCategory); } assetNameToDependencyAssetNames.Sort(AssetNameToDependencyAssetNamesComparer); assetNameToDependencyAssetCategory.Sort(AssetNameToDependencyAssetNamesComparer); Array.Clear(s_CachedHashBytes, 0, CachedHashBytesLength); int index = 0; int index2 = 0; foreach (KeyValuePair <string, Dictionary <string, AssetCategory> > i in assetNameToDependencyAssetNames) { if (i.Value != null) { int[] dependencyAssetIndexes = new int[i.Value.Count]; int dependencyAssetIndexe = 0; foreach (var item in i.Value) { dependencyAssetIndexes[dependencyAssetIndexe] = GetAssetNameIndex(assetNameToDependencyAssetNames, item.Key); dependencyAssetIndexe += 1; } assets[index++] = new LocalVersionList.Asset(i.Key, dependencyAssetIndexes, assetNameToDependencyAssetCategory[index2].Value); } else { assets[index++] = new LocalVersionList.Asset(i.Key, null, assetNameToDependencyAssetCategory[index2].Value); } index2 += 1; } for (int i = 0; i < resources.Length; i++) { int[] assetIndexes = resources[i].GetAssetIndexes(); for (int j = 0; j < assetIndexes.Length; j++) { assetIndexes[j] = GetAssetNameIndex(assetNameToDependencyAssetNames, resourceToAssetNames[i][j]); } } return(new LocalVersionList(assets, resources, null)); }
private void GenerateReadWriteVersionList() { if (File.Exists(m_ReadWriteVersionListFileName)) { if (File.Exists(m_ReadWriteVersionListBackupFileName)) { File.Delete(m_ReadWriteVersionListBackupFileName); } File.Move(m_ReadWriteVersionListFileName, m_ReadWriteVersionListBackupFileName); } FileStream fileStream = null; try { fileStream = new FileStream(m_ReadWriteVersionListFileName, FileMode.Create, FileAccess.Write); int length = 0; AssetCategory[] assetCategories = m_ResourceComponent.AssetCategories; var item = assetCategories.GetEnumerator(); while (item.MoveNext()) { length += m_ResourceComponent.ReadWriteResourceInfoDic[(AssetCategory)item.Current].Count; } LocalVersionList.Resource[] resources = length > 0 ? new LocalVersionList.Resource[length] : null; if (resources != null) { int index = 0; foreach (var ou in m_ResourceComponent.ReadWriteResourceInfoDic) { foreach (KeyValuePair <ResourceName, ReadWriteResourceInfo> i in ou.Value) { resources[index] = new LocalVersionList.Resource(i.Key.Name, i.Key.Variant, i.Key.Extension, (byte)i.Value.LoadType, i.Value.Length, i.Value.HashCode, null, i.Key.AssetCategory); if (i.Value.UseFileSystem) { List <int> resourceIndexes = null; if (!m_CachedFileSystemsForGenerateReadWriteVersionList.TryGetValue(i.Value.FileSystemName, out resourceIndexes)) { resourceIndexes = new List <int>(); m_CachedFileSystemsForGenerateReadWriteVersionList.Add(i.Value.FileSystemName, resourceIndexes); } resourceIndexes.Add(index); } index++; } } } LocalVersionList.FileSystem[] fileSystems = m_CachedFileSystemsForGenerateReadWriteVersionList.Count > 0 ? new LocalVersionList.FileSystem[m_CachedFileSystemsForGenerateReadWriteVersionList.Count] : null; if (fileSystems != null) { int index = 0; foreach (KeyValuePair <string, List <int> > i in m_CachedFileSystemsForGenerateReadWriteVersionList) { fileSystems[index++] = new LocalVersionList.FileSystem(i.Key, i.Value.ToArray()); i.Value.Clear(); } } LocalVersionList versionList = new LocalVersionList(null, resources, fileSystems); if (!m_ResourceComponent.ReadWriteVersionListSerializer.Serialize(fileStream, versionList)) { throw new Exception("Serialize read write version list failure."); } if (fileStream != null) { fileStream.Dispose(); fileStream = null; } if (File.Exists(m_ReadWriteVersionListBackupFileName)) { File.Delete(m_ReadWriteVersionListBackupFileName); } } catch (Exception exception) { if (fileStream != null) { fileStream.Dispose(); fileStream = null; } if (File.Exists(m_ReadWriteVersionListFileName)) { File.Delete(m_ReadWriteVersionListFileName); } if (File.Exists(m_ReadWriteVersionListBackupFileName)) { File.Move(m_ReadWriteVersionListBackupFileName, m_ReadWriteVersionListFileName); } throw new Exception(Utility.Text.Format("Generate read write version list exception '{0}'.", exception.ToString()), exception); } }
private void OnLoadReadOnlyVersionListSuccess(string fileUri, byte[] bytes, float duration, object userData) { if (m_ReadOnlyVersionListReady) { throw new Exception("Read only version list has been parsed."); } MemoryStream memoryStream = null; try { memoryStream = new MemoryStream(bytes, false); LocalVersionList versionList = m_ResourceComponent.ReadOnlyVersionListSerializer.Deserialize(memoryStream); if (!versionList.IsValid) { throw new Exception("Deserialize read only version list failure."); } LocalVersionList.Asset[] assets = versionList.GetAssets(); LocalVersionList.Resource[] resources = versionList.GetResources(); LocalVersionList.FileSystem[] fileSystems = versionList.GetFileSystems(); if (m_ResourceComponent.AssetInfoDic == null) { m_ResourceComponent.AssetInfoDic = new Dictionary <AssetCategory, Dictionary <string, AssetInfo> >(); } if (m_ResourceComponent.ResourceInfoDic == null) { m_ResourceComponent.ResourceInfoDic = new Dictionary <AssetCategory, Dictionary <ResourceName, ResourceInfo> >(); } if (m_ResourceComponent.ReadWriteResourceInfoDic == null) { m_ResourceComponent.ReadWriteResourceInfoDic = new Dictionary <AssetCategory, SortedDictionary <ResourceName, ReadWriteResourceInfo> >(); } foreach (AssetCategory item in m_ResourceComponent.AssetCategories) { if (!m_ResourceComponent.AssetInfoDic.ContainsKey(item)) { m_ResourceComponent.AssetInfoDic[item] = new Dictionary <string, AssetInfo>(); } if (!m_ResourceComponent.ResourceInfoDic.ContainsKey(item)) { m_ResourceComponent.ResourceInfoDic[item] = new Dictionary <ResourceName, ResourceInfo>(); } if (!m_ResourceComponent.ReadWriteResourceInfoDic.ContainsKey(item)) { m_ResourceComponent.ReadWriteResourceInfoDic[item] = new SortedDictionary <ResourceName, ReadWriteResourceInfo>(); } } foreach (LocalVersionList.FileSystem fileSystem in fileSystems) { int[] resourceIndexes = fileSystem.GetResourceIndexes(); foreach (int resourceIndex in resourceIndexes) { LocalVersionList.Resource resource = resources[resourceIndex]; SetCachedFileSystemName(new ResourceName(resource.Name, resource.Variant, resource.Extension, resource.AssetCategory), fileSystem.Name); } } foreach (LocalVersionList.Resource resource in resources) { ResourceName resourceName = new ResourceName(resource.Name, resource.Variant, resource.Extension, resource.AssetCategory); int[] assetIndexes = resource.GetAssetIndexes(); foreach (int assetIndex in assetIndexes) { LocalVersionList.Asset asset = assets[assetIndex]; int[] dependencyAssetIndexes = asset.GetDependencyAssetIndexes(); Dictionary <string, AssetCategory> dependencyAssetNames = new Dictionary <string, AssetCategory>(dependencyAssetIndexes.Length); foreach (int dependencyAssetIndex in dependencyAssetIndexes) { dependencyAssetNames.Add(assets[dependencyAssetIndex].Name, assets[dependencyAssetIndex].AssetCategory); } m_ResourceComponent.AssetInfoDic[asset.AssetCategory].Add(asset.Name, new AssetInfo(asset.Name, resourceName, dependencyAssetNames)); } SetReadOnlyInfo(new ResourceName(resource.Name, resource.Variant, resource.Extension, resource.AssetCategory), (LoadType)resource.LoadType, resource.AssetCategory, resource.Length, resource.HashCode); } m_ReadOnlyVersionListReady = true; RefreshReadOnlyCheckInfoStatus(); } catch (Exception exception) { if (exception is Exception) { throw; } throw new Exception(Utility.Text.Format("Parse read only version list exception '{0}'.", exception.ToString()), exception); } finally { if (memoryStream != null) { memoryStream.Dispose(); memoryStream = null; } } }