/// <summary> /// Create a new InputTypes object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="name">Initial value of the Name property.</param> public static InputTypes CreateInputTypes(global::System.Int32 id, global::System.String name) { InputTypes inputTypes = new InputTypes(); inputTypes.Id = id; inputTypes.Name = name; return(inputTypes); }
/// <summary> /// Create a new InputTypes object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="name">Initial value of the Name property.</param> public static InputTypes CreateInputTypes(global::System.Int32 id, global::System.String name) { InputTypes inputTypes = new InputTypes(); inputTypes.Id = id; inputTypes.Name = name; return inputTypes; }
/// <summary> /// Deprecated Method for adding a new object to the InputTypes EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToInputTypes(InputTypes inputTypes) { base.AddObject("InputTypes", inputTypes); }