public void OnMessage(TargetMessage msg) { GameWorld.HandleTarget(msg.Field1); throw new NotImplementedException(); }
public void OnMessage(TargetMessage msg) { if (msg.Field1 == 0x77F20036) { EnterInn(); return; } else if (objectIdsSpawned == null || !objectIdsSpawned.Contains(msg.Field1)) return; if (msg.Field1 == null); // { // SpawnMob(mobs[rand.Next(0, mobs.Length)]); // dirty hack to always spawn the next mob -ice@#d3sharp } // objectIdsSpawned.Remove(msg.Field1); var killAni = new int[]{ 0x2cd7, 0x2cd4, 0x01b378, 0x2cdc, 0x02f2, 0x2ccf, 0x2cd0, 0x2cd1, 0x2cd2, 0x2cd3, 0x2cd5, 0x01b144, 0x2cd6, 0x2cd8, 0x2cda, 0x2cd9 }; SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0x0, Field2 = 0x2, }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0xc, }); SendMessage(new PlayHitEffectMessage() { Id = 0x7b, Field0 = msg.Field1, Field1 = 0x789E00E2, Field2 = 0x2, Field3 = false, }); SendMessage(new FloatingNumberMessage() { Id = 0xd0, Field0 = msg.Field1, Field1 = rand.Next(1000, 13000), // randomly generated between 1000 and 13000 -ice@#d3sharp Field2 = rand.Next(1, 4), // randomized damage color code: 1 = white, 2 = yellow, 3 = red, 4 = larger red -ice@#d3sharp }); SendMessage(new ANNDataMessage() { Id = 0x6d, Field0 = msg.Field1, }); int ani = killAni[rand.Next(killAni.Length)]; Logger.Info("Ani used: " + ani); SendMessage(new PlayAnimationMessage() { Id = 0x6c, Field0 = msg.Field1, Field1 = 0xb, Field2 = 0, tAnim = new PlayAnimationMessageSpec[1] { new PlayAnimationMessageSpec() { Field0 = 0x2, Field1 = ani, Field2 = 0x0, Field3 = 1f } } }); packetId += 10 * 2; SendMessage(new DWordDataMessage() { Id = 0x89, Field0 = packetId, }); SendMessage(new ANNDataMessage() { Id = 0xc5, Field0 = msg.Field1, }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x4d], Float = 0 } }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x1c2], Int = 1 } }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x1c5], Int = 1 } }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0xc, }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0x37, }); SendMessage(new PlayHitEffectMessage() { Id = 0x7b, Field0 = msg.Field1, Field1 = 0x789E00E2, Field2 = 0x2, Field3 = false, }); packetId += 10 * 2; SendMessage(new DWordDataMessage() { Id = 0x89, Field0 = packetId, }); }
public void OnMessage(TargetMessage msg) { if (msg.Field1 == 0x77F20036) { EnterInn(); return; } else if (objectIdsSpawned == null || !objectIdsSpawned.Contains(msg.Field1)) return; objectIdsSpawned.Remove(msg.Field1); var killAni = new int[]{ 0x2cd7, 0x2cd4, 0x01b378, 0x2cdc, 0x02f2, 0x2ccf, 0x2cd0, 0x2cd1, 0x2cd2, 0x2cd3, 0x2cd5, 0x01b144, 0x2cd6, 0x2cd8, 0x2cda, 0x2cd9 }; SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0x0, Field2 = 0x2, }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0xc, }); SendMessage(new PlayHitEffectMessage() { Id = 0x7b, Field0 = msg.Field1, Field1 = 0x789E00E2, Field2 = 0x2, Field3 = false, }); SendMessage(new FloatingNumberMessage() { Id = 0xd0, Field0 = msg.Field1, Field1 = 9001.0f, Field2 = 0, }); SendMessage(new ANNDataMessage() { Id = 0x6d, Field0 = msg.Field1, }); int ani = killAni[rand.Next(killAni.Length)]; Logger.Info("Ani used: " + ani); SendMessage(new PlayAnimationMessage() { Id = 0x6c, Field0 = msg.Field1, Field1 = 0xb, Field2 = 0, tAnim = new PlayAnimationMessageSpec[1] { new PlayAnimationMessageSpec() { Field0 = 0x2, Field1 = ani, Field2 = 0x0, Field3 = 1f } } }); packetId += 10 * 2; SendMessage(new DWordDataMessage() { Id = 0x89, Field0 = packetId, }); SendMessage(new ANNDataMessage() { Id = 0xc5, Field0 = msg.Field1, }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x4d], Float = 0 } }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x1c2], Int = 1 } }); SendMessage(new AttributeSetValueMessage { Id = 0x4c, Field0 = msg.Field1, Field1 = new NetAttributeKeyValue { Attribute = GameAttribute.Attributes[0x1c5], Int = 1 } }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0xc, }); SendMessage(new PlayEffectMessage() { Id = 0x7a, Field0 = msg.Field1, Field1 = 0x37, }); SendMessage(new PlayHitEffectMessage() { Id = 0x7b, Field0 = msg.Field1, Field1 = 0x789E00E2, Field2 = 0x2, Field3 = false, }); packetId += 10 * 2; SendMessage(new DWordDataMessage() { Id = 0x89, Field0 = packetId, }); }
public void OnMessage(TargetMessage msg) { throw new NotImplementedException(); }