コード例 #1
0
ファイル: Injector.cs プロジェクト: gigimoi/D2PackageManager
        public static void Inject(string addon_target, D2Library library)
        {
            var lines = File.ReadAllLines("LibraryInjections.txt");
            var list_lines = lines.ToList();
            list_lines.Add("");
            lines = list_lines.ToArray<string>();

            var start_line = -1;
            for (int i = 0; i < lines.Length; i++) {
                if (lines[i].StartsWith(library.FullyQualifiedName + ":")) {
                    start_line = i;
                    break;
                }
            }
            if (start_line >= 0) {
                var end_line = -1;
                for (int i = start_line; i < lines.Length; i++) {
                    var trimmed_line = lines[i].Trim().Replace("\n", "").Replace("\t", "").Replace("\r", "");
                    if (trimmed_line.Length == 0) {
                        end_line = i;
                        break;
                    }
                }
                File.AppendAllText(addon_target, "-- INJECTED CODE FROM \"" + library.FullyQualifiedName + "\"\n");
                File.AppendAllLines(addon_target, lines.SubArray<string>(start_line + 1, end_line - start_line - 1));
                File.AppendAllText(addon_target, "-- ENDINJECTION");
            }
        }
コード例 #2
0
ファイル: Libraries.cs プロジェクト: gigimoi/D2PackageManager
        public static void ReloadLibraries()
        {
            string keypath = @"Software\Valve\Steam";
            RegistryKey key = Registry.CurrentUser.OpenSubKey(keypath);
            string registeredFilePath = key.GetValue("SteamPath").ToString();

            D2PackageManagerMainForm.AddonContentFolder = registeredFilePath + "\\steamapps\\common\\dota 2 beta\\content\\dota_addons";
            D2PackageManagerMainForm.AddonGameFolder = registeredFilePath + "\\steamapps\\common\\dota 2 beta\\game\\dota_addons";

            var libraries = File.ReadAllLines("LibraryLocationsIndex.txt");
            for (int i = 0; i < libraries.Length; i++) {
                var library_text = libraries[i];
                var library = new D2Library();
                D2Libraries.Add(library);

                library.Author = library_text.Split(',')[0].Split('/')[0];
                library.Name = library_text.Split(',')[0].Split('/')[1];
                library.Branch = library_text.Split(',')[1].Split(':')[0];

                var library_info = library_text.Split('[', ']')[1];
                var library_info_split = library_info.Split(',');
                for (int j = 0; j < library_info_split.Length; j++) {
                    var library_info_key = library_info_split[j].Split(':')[0];
                    var library_info_value = library_info_split[j].Split(':')[1];
                    if (library_info_key.StartsWith("remap_")) {
                        var remap_variable_name = library_info_key.Replace("remap_", "");
                        var remap_variable = (RemapKey)System.Enum.Parse(typeof(RemapKey), remap_variable_name);
                        library.Remaps.Add(remap_variable, library_info_value);
                    }
                    if (library_info_key == "modtype" && library_info_value == "library") {
                        library.ModType = ModType.Library;
                    }
                    if (library_info_key == "modtype" && library_info_value == "lua_scripts") {
                        library.ModType = ModType.LuaScripts;
                    }
                }
            }
        }