internal TeleUserData(GameClientMessageHandler pHandler, Habbo pUserRefference, uint RoomId, uint TeleId) { this.mHandler = pHandler; this.mUserRefference = pUserRefference; this.RoomId = RoomId; this.TeleId = TeleId; }
internal void Stop() { if (this.GetMessageHandler() != null) { this.MessageHandler.Destroy(); } if (this.GetHabbo() != null) { this.Habbo.OnDisconnect(); } this.CurrentRoomUserID = -1; this.MessageHandler = null; this.Habbo = null; this.Connection = null; }
internal void InitHandler() { this.MessageHandler = new GameClientMessageHandler(this); }