private void AddRenderDataForEvent(JTimelineBase timeline) { if (timeline is JTimelineEvent) { JTimelineEvent tline = (JTimelineEvent)timeline; for (int k = 0; k < tline.EventTracks.Count; k++) { List <JClipRenderData> list = new List <JClipRenderData>(); JEventTrack track = tline.EventTracks[k]; for (int l = 0; l < track.EventClips.Count; l++) { JEventBase key = track.EventClips[l]; var cachedData = ScriptableObject.CreateInstance <JClipRenderData>(); cachedData.ClipData = key; list.Add(cachedData); } if (!timelineClipRenderDataMap.ContainsKey(track)) { timelineClipRenderDataMap.Add(track, list); } else { timelineClipRenderDataMap[track] = list; } } } }
private void AddNewEventTrack(JTimelineBase line) { if (line is JTimelineEvent) { JTimelineEvent tline = (JTimelineEvent)line; var track = ScriptableObject.CreateInstance <JEventTrack>(); tline.AddTrack(track); AddRenderDataForEvent(tline); } }
//侧边栏 private void SideBarAndLineForEvent(JTimelineBase timeline) { if (timeline is JTimelineEvent) { GUILayout.BeginVertical(); JTimelineEvent eventline = (JTimelineEvent)timeline; for (int j = 0; j < eventline.EventTracks.Count; j++) { GUILayout.BeginHorizontal(); GUILayout.Box(new GUIContent("" + eventline.AffectedObject.name, ""), USEditorUtility.USeqSkin.GetStyle("TimelinePaneBackground"), GUILayout.Height(lineHeight), GUILayout.MaxWidth(FloatingWidth)); Rect FloatingRect = GUILayoutUtility.GetLastRect(); GUILayout.Box(new GUIContent("", "EventTimeline for" + eventline.AffectedObject.name + "Track " + j), USEditorUtility.USeqSkin.GetStyle("TimelinePaneBackground"), GUILayout.Height(lineHeight), GUILayout.ExpandWidth(true)); Rect ContentRect = GUILayoutUtility.GetLastRect(); GUILayout.EndHorizontal(); // GUILayout.Box("" + eventline.AffectedObject.name, USEditorUtility.USeqSkin.GetStyle("TimelinePaneBackground"), GUILayout.Height(lineHeight), GUILayout.ExpandWidth(true)); Rect addRect = FloatingRect;// GUILayoutUtility.GetLastRect(); Rect labelRect = addRect; labelRect.x += 40; labelRect.width -= (lineHeight + 41); GUI.Label(labelRect, "Track " + j); //轨道名字 Rect nameRect = addRect; nameRect.x += 40 + lineHeight + 40; nameRect.width -= (lineHeight + 120); eventline.EventTracks[j].name = GUI.TextField(nameRect, eventline.EventTracks[j].name); Rect enableRect = addRect; enableRect.x = addRect.x + addRect.width - 2 * lineHeight - 2.0f;; enableRect.width = lineHeight; //enable开关 eventline.EventTracks[j].Enable = GUI.Toggle(enableRect, eventline.EventTracks[j].Enable, new GUIContent("", USEditorUtility.EditButton, "Enable The Timeline")); addRect.x = addRect.x + addRect.width - lineHeight - 1.0f; addRect.width = lineHeight; GenericMenu contextMenu = new GenericMenu(); if (GUI.Button(addRect, new GUIContent("", USEditorUtility.EditButton, "Options for this Timeline"), USEditorUtility.ToolbarButtonSmall)) { contextMenu = MenuForEventTimeLine(eventline, eventline.EventTracks[j]); contextMenu.ShowAsContext(); } if (timelineClipRenderDataMap.ContainsKey(eventline.EventTracks[j])) { DisplayArea = ContentRect;// GUILayoutUtility.GetLastRect(); GUI.BeginGroup(DisplayArea); List <JClipRenderData> renderDataList = timelineClipRenderDataMap[eventline.EventTracks[j]]; EventGUI(eventline, eventline.EventTracks[j], renderDataList.ToArray()); GUI.EndGroup(); } } GUILayout.EndVertical(); } }
private void RemoveEventTrack(JEventTrack track) { if (timelineClipRenderDataMap.ContainsKey(track)) { timelineClipRenderDataMap.Remove(track); } JTimelineEvent line = (JTimelineEvent)track.TimeLine; line.RemoveTrack(track); JTimelineContainer contain = line.TimelineContainer; if (line.EventTracks.Count == 0) { DestroyImmediate(line.gameObject); } //删除的是最后一个 删除掉container if (contain.transform.childCount == 0) { DestroyImmediate(contain.gameObject); } }
private void EventGUI(JTimelineEvent Eventine, JEventTrack linetrack, JClipRenderData[] renderDataList) { GenericMenu contextMenu = new GenericMenu(); ///event 右键点击 bool isContext = UnityEngine.Event.current.type == EventType.MouseDown && UnityEngine.Event.current.button == 1; bool isChoose = UnityEngine.Event.current.type == EventType.MouseDown && UnityEngine.Event.current.button == 0 && UnityEngine.Event.current.clickCount == 1; bool hasBox = false; Rect DisplayAreaTemp = DisplayArea; DisplayAreaTemp.x = 0; DisplayAreaTemp.y = 0; for (int j = 0; j < renderDataList.Length; j++) { JClipRenderData renderdata = renderDataList[j]; JEventBase eventClipData = (JEventBase)renderdata.ClipData; JEventTrack track = eventClipData.Track; if (linetrack != track) { continue; } var startX = ConvertTimeToXPos(eventClipData.StartTime); var endX = ConvertTimeToXPos(eventClipData.StartTime + eventClipData.Duration); if (eventClipData.IsFireOneShotEvent) { endX = ConvertTimeToXPos(eventClipData.StartTime + 1f); } var handleWidth = 2.0f; float posy = DisplayArea.y; float height = DisplayArea.height; Rect renderRect = new Rect(startX, posy, endX - startX, height); Rect leftHandle = new Rect(startX, posy, handleWidth * 2.0f, height); Rect rightHandle = new Rect(endX - (handleWidth * 2.0f), posy, handleWidth * 2.0f, height); Rect labelRect = new Rect(); Rect renderRecttemp = renderRect; renderRecttemp.x -= DisplayArea.x; renderRecttemp.y = 0; Rect leftHandletemp = leftHandle; leftHandletemp.y = 0; leftHandletemp.x -= DisplayArea.x; Rect rightHandletemp = rightHandle; rightHandletemp.x -= DisplayArea.x; rightHandletemp.y = 0; GUI.color = new Color(144 / 255.0f, 234 / 255.0f, 251 / 255.0f, 1); if (SelectedObjects.Contains(renderdata)) { GUI.color = ColorTools.SelectColor; } GUI.Box(renderRecttemp, "", USEditorUtility.NormalWhiteOutLineBG); GUI.Box(leftHandletemp, ""); GUI.Box(rightHandletemp, ""); labelRect = renderRecttemp; renderdata.renderRect = renderRect; renderdata.labelRect = renderRect; renderdata.renderPosition = new Vector2(startX, height); renderdata.leftHandle = leftHandle; renderdata.rightHandle = rightHandle; renderdata.ClipData = eventClipData; labelRect.x += 4.0f; // Nudge this along a bit so it isn't flush with the side. GUI.color = Color.black; GUI.Label(labelRect, eventClipData.EventName); GUI.color = Color.white; if (isContext && renderRecttemp.Contains(UnityEngine.Event.current.mousePosition)) { hasBox = true; contextMenu.AddItem(new GUIContent("DeleteEvent"), false, (obj) => RemoveEvent(((JClipRenderData)((object[])obj)[0])), new object[] { renderdata }); } if (isContext && renderRecttemp.Contains(UnityEngine.Event.current.mousePosition)) { UnityEngine.Event.current.Use(); contextMenu.ShowAsContext(); } } if (!hasBox && isChoose && DisplayAreaTemp.Contains(UnityEngine.Event.current.mousePosition) && (UnityEngine.Event.current.control || UnityEngine.Event.current.command)) { //代码选中hierarchy中的对象 显示inspector 按住Ctrl or command //GameObject go = GameObject.Find(Animationline.gameObject.name); Selection.activeGameObject = Eventine.gameObject; EditorGUIUtility.PingObject(Eventine.gameObject); } if (!hasBox && isContext && DisplayAreaTemp.Contains(UnityEngine.Event.current.mousePosition)) { contextMenu = MenuForEventTimeLine(Eventine, linetrack); } if (!hasBox && isContext && DisplayAreaTemp.Contains(UnityEngine.Event.current.mousePosition)) { UnityEngine.Event.current.Use(); contextMenu.ShowAsContext(); } }