void Awake() { m_schemeLookup = new Dictionary <string, ControlScheme>(); playerSchemes = new ControlScheme[numPlayers]; ScanService.OnAwake(); GamepadHandler.OnAwake(); }
protected override void Awake() { base.Awake(); m_schemeLookup = new Dictionary <string, ControlScheme>(); playerSchemes = new ControlScheme[numPlayers]; ScanService.OnAwake(); GamepadHandler.OnAwake(); // try and load custom runtime bindings if (!LoadCustomSchemes()) { Debug.Log("Couldnt find custom control bindings, loading defaults..."); LoadDefaultSchemes(); } }