public static void SetUpMenu_Postfix( JunimoNoteMenu __instance) { // Add bundle display names for default locale var bundleDisplayNames = Game1.content.Load <Dictionary <string, string> > (@"Strings/BundleNames"); for (int i = 0; i < __instance.bundles.Count; ++i) { if (Bundles.IsCustomBundle(Bundles.GetBundleNumberFromName(__instance.bundles[i].name))) { __instance.bundles[i].label = bundleDisplayNames[__instance.bundles[i].name]; } } }