private void SetSelectedPoint(UICurveEditorPoint point) { foreach (var line in _lines) { line.SetSelectedPoint(null); } if (point != null) { _lineToContainerMap[point.owner].transform.SetAsLastSibling(); point.owner.SetSelectedPoint(point); } _selectedPoint = point; }
private void BindPoint(UICurveEditorPoint point) { if (point == null) { return; } point.OnDragBegin -= OnPointBeginDrag; point.OnDragging -= OnPointDragging; point.OnClick -= OnPointClick; point.OnDragBegin += OnPointBeginDrag; point.OnDragging += OnPointDragging; point.OnClick += OnPointClick; }
public void SetSelectedPoint(UICurveEditorPoint point) { if (_selectedPoint != null) { _selectedPoint.color = _colors.pointColor; _selectedPoint.showHandles = false; _selectedPoint = null; } if (point != null) { point.color = _colors.selectedPointColor; point.showHandles = true; point.SetVerticesDirty(); _selectedPoint = point; } }
public void SetInHandleMode(UICurveEditorPoint point, int mode) { point.inHandleMode = mode; point.inHandleColor = mode == 0 ? _colors.inHandleColor : _colors.inHandleColorWeighted; }
public void SetHandleMode(UICurveEditorPoint point, int mode) { point.handleMode = mode; point.lineColor = mode == 0 ? _colors.handleLineColor : _colors.handleLineColorFree; }
public void DestroyPoint(UICurveEditorPoint point) { points.Remove(point); UnityEngine.Object.Destroy(point.gameObject); }
private void SetInHandleMode(UICurveEditorPoint point, int mode) => point?.owner?.SetInHandleMode(point, mode);
private void DestroyPoint(UICurveEditorPoint point) { point?.owner?.DestroyPoint(point); point?.owner?.Update(); }