private void PopulateLocationTab(ScenarioLocation location) { LocationCenterX.Value = (decimal)(location.Position.X); LocationCenterY.Value = (decimal)(location.Position.Y); LocationRadius.Value = (decimal)(location.Radius); location.GenerateStartProperties(EditingProject.KB); LocationPropertyGrid.SelectedObject = new AgentPropertyAdapter(location.StartProperties); }
private string GetLocationCoordsDescription(ScenarioLocation loc) { return($"{loc.GetPosition()} R={loc.Radius}"); }