public static Player insert(string name, int gamesPlayed, int gamesWon, int kills, int deaths, int assists, int idTeam) { try{ var context = new CurseDBDataContext(); var player = new Player() { name = name, games_played = gamesPlayed, games_won = gamesWon, kills = kills, deaths = deaths, assists = assists, id_team = idTeam }; context.Players.InsertOnSubmit(player); context.SubmitChanges(); return player; }catch(Exception ex){ throw ex; } }
private void detach_Players(Player entity) { this.SendPropertyChanging(); entity.Team = null; }
private void attach_Players(Player entity) { this.SendPropertyChanging(); entity.Team = this; }