public Button(string Text, Window window) : base(window) { Selected = new ButtonSelectedEvent(ButtonSelected); Margin = 4; FlowLayout layout = new FlowLayout(true); layout.centered = false; label = new Label(Text, window); label.Color = Color.LightGray; this.AddControl(label); this.Name = "Button"; Color = System.Drawing.Color.White; atlas = new HagsAtlas("window-theme/button/button.png"); atlas["topleft"] = new Rectangle(0, 0, 3, 3); atlas["left"] = new Rectangle(0, 3, 3, 15); atlas["bottomleft"] = new Rectangle(0, 18, 3, 3); atlas["top"] = new Rectangle(3, 0, 34, 3); atlas["middle"] = new Rectangle(3, 3, 34, 15); atlas["bottom"] = new Rectangle(3, 18, 34, 3); atlas["topright"] = new Rectangle(37,0,3,3); atlas["right"] = new Rectangle(37, 3, 3, 15); atlas["bottomright"] = new Rectangle(37, 18, 3, 3); stateOffets.Add(ButtonState.HOVER, new Point(0, 21)); stateOffets.Add(ButtonState.DOWN, new Point(0, 43)); }
public RibbonGroup(string Name, RibbonMenu menu) : base(menu) { label = new Label(Name, 8f, Color.Gray, menu); label.Size = label.GetPreferredSize(); this.Name = Name; Layout = new FlowLayout(false); this.menu = menu; this.PreferredSize = new System.Drawing.Size(20, 66); this.MaxSize = new Size(Renderer.Instance.RenderSize.Width, 66); }
public RibbonMenuItem(string name, RibbonMenu main) : base(name, main) { this.main = main; FlowLayout flow = new FlowLayout(true); flow.Margin = 10; // Set up panel area panel = new Panel(main); panel.Layout = flow; panel.Position = new Dimension(10, 23); panel.Size = new Size(Renderer.Instance.RenderSize.Width - 20, 77); //sprite = new Sprite(Renderer.Instance.device); }
public RibbonMenu() { // Set up size and position this.Size = this.PreferredSize = new System.Drawing.Size(Renderer.Instance.RenderSize.Width, 100); UpdateSize(); this.WindowSpawnPosition = Corner.TOPLEFT; FlowLayout layout = new FlowLayout(true); //layout.centered = false; layout.Margin = 6; panel.Layout = layout; this.ForcePanelSize = true; this.PanelSize = new Size(Renderer.Instance.RenderSize.Width, 23); // Make window borderless this.Borderless = true; this.Resizeable = false; // Load textures.. //backgroundTex = TextureManager.Instance.LoadTexture("gui/ribbon/ribbonbg.png"); backgroundRect = new Rectangle(0, 0, 19, 99); //buttonTex = TextureManager.Instance.LoadTexture("gui/ribbon/ribbonbutton.png"); buttonRect = new Rectangle[3]; buttonRect[0] = new Rectangle(0,0,5,24); // left buttonRect[1] = new Rectangle(5,0,24,24); // middle (strect-able) buttonRect[2] = new Rectangle(28,0,5,24); // right //groupTex = TextureManager.Instance.LoadTexture("gui/ribbon/ribbongroup.png"); groupRect = new Rectangle[9]; groupRect[0] = new Rectangle(0,0,6,8); groupRect[1] = new Rectangle(6,0,44,8); groupRect[2] = new Rectangle(50,0,6,8); groupRect[3] = new Rectangle(0, 20, 6, 8); groupRect[4] = new Rectangle(6, 20, 44, 8); groupRect[5] = new Rectangle(50, 20, 6, 8); groupRect[6] = new Rectangle(0, 63, 6, 8); groupRect[7] = new Rectangle(6, 63, 44, 8); groupRect[8] = new Rectangle(50, 63, 6, 8); //gradientTex = TextureManager.Instance.LoadTexture("gui/ribbon/blacktransgrad.png"); gradientRect = new Rectangle(0, 5, 16, 27); sprite = new Sprite(Renderer.Instance.device); // Set up button ToggleRibbonButton = new Button("+", this); ToggleRibbonButton.Selected += new Button.ButtonSelectedEvent(ToggleShowRibbon); panel.AddControl(ToggleRibbonButton); }