public BaseEntity(BaseEntity copyFrom) : base(copyFrom.Address) { Address = copyFrom.Address; CopyFieldsFrom(copyFrom); _classId = copyFrom.ClassId; _clientClass = copyFrom.ClientClass; _className = copyFrom.ClassName; }
public Player(BaseEntity baseEntity) : base(baseEntity) { _iWeaponIndex = 0; Bones = new Skeleton(BoneMatrix); }
public bool SeenBy(BaseEntity ent) { return SeenBy(ent.Id - 1); }