public void Read(MpqFileStream stream) { this.I0 = stream.ReadValueS32(); this.SNOSubTreasureClass = stream.ReadValueS32(); this.Percentage = stream.ReadValueF32(); this.I1 = stream.ReadValueS32(); this.GBIdQualityClass = stream.ReadValueS32(); this.I2 = stream.ReadValueS32(); this.I3 = stream.ReadValueS32(); this.SNOCondition = stream.ReadValueS32(); this.ItemSpecifier = new ItemSpecifierData(stream); this.I5 = stream.ReadValueS32(); this.I4 = new int[4]; for (int i = 0; i < 4; i++) this.I4[i] = stream.ReadValueS32(); }
public TagMapEntry(MpqFileStream stream) { this.Type = stream.ReadValueS32(); this.TagID = stream.ReadValueS32(); switch (this.Type) { case 0: this.Int2 = stream.ReadValueS32(); break; case 1: Float0 = stream.ReadValueF32(); break; case 2: // SNO this.Int2 = stream.ReadValueS32(); break; case 4: this.ScriptFormula = new ScriptFormula(stream); break; default: this.Int2 = stream.ReadValueS32(); break; } }
public MonsterDef(MpqFileStream stream) { F0 = stream.ReadValueF32(); F1 = stream.ReadValueF32(); F2 = stream.ReadValueF32(); F3 = stream.ReadValueF32(); I0 = stream.ReadValueS32(); }
public NavMeshDef(MpqFileStream stream) { this.SquaresCountX = stream.ReadValueS32(); this.SquaresCountY = stream.ReadValueS32(); this.Int0 = stream.ReadValueS32(); this.NavMeshSquareCount = stream.ReadValueS32(); this.Float0 = stream.ReadValueF32(); this.Squares = stream.ReadSerializedData<NavMeshSquare>(this.NavMeshSquareCount); stream.Position += (3 * 4); this.Filename = stream.ReadString(256, true); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new RequiredMessageHeader(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 8; Tick = stream.ReadValueS32(); stream.Position = offset + 12; _Field2 = stream.ReadValueS32(); stream.Position = offset + 16; Position = new Vector3D(); Position.FileRead(stream, stream.Position); stream.Position = offset + 28; Angle = stream.ReadValueF32(); stream.Position = offset + 32; Speed = stream.ReadValueF32(); stream.Position = offset + 36; Field6 = stream.ReadValueS32(); stream.Position = offset + 40; _AnimationTag = stream.ReadValueS32(); stream.Position = offset + 44; // : type DT_OPTIONAL[int] hasnt a deserializer implemented throw new Exception("some fields arent going to be decoded."); }
public NavMeshDef(MpqFileStream stream) { this.SquaresCountX = stream.ReadValueS32(); this.SquaresCountY = stream.ReadValueS32(); this.Int0 = stream.ReadValueS32(); this.NavMeshSquareCount = stream.ReadValueS32(); this.Float0 = stream.ReadValueF32(); this.Squares = stream.ReadSerializedData<NavMeshSquare>(); if (SquaresCountX < 64 && SquaresCountY < 64) { WalkGrid = new byte[64, 64]; } else if (SquaresCountX < 128 && SquaresCountY < 128) { WalkGrid = new byte[128, 128]; //96*96 } else if (SquaresCountX > 128 || SquaresCountY > 128) { WalkGrid = new byte[256, 256]; } // Loop thru each NavmeshSquare in the array, and fills the grid for (int i = 0; i < NavMeshSquareCount; i++) { WalkGrid[i % SquaresCountX, i / SquaresCountY] = (byte)(Squares[i].Flags & Scene.NavCellFlags.AllowWalk); // Set the grid to 0x1 if its walkable, left as 0 if not. - DarkLotus } stream.Position += (3 * 4); this.Filename = stream.ReadString(256, true); }
public void Read(MpqFileStream stream) { this.Float0 = stream.ReadValueF32(); this.Flags = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { X = stream.ReadValueF32(); Y = stream.ReadValueF32(); Z = stream.ReadValueF32(); }
public NavZoneDef(MpqFileStream stream) { this.NavCellCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCells = stream.ReadSerializedData<NavCell>(); this.NeighbourCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>(); this.Float0 = stream.ReadValueF32(); this.Float1 = stream.ReadValueF32(); this.Int2 = stream.ReadValueS32(); this.V0 = new Vector2D(stream); stream.Position += (3 * 4); this.GridSquares = stream.ReadSerializedData<NavGridSquare>(); this.Int3 = stream.ReadValueS32(); stream.Position += (3 * 4); this.CellLookups = stream.ReadSerializedData<NavCellLookup>(); this.BorderDataCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.BorderData = stream.ReadSerializedData<NavCellBorderData>(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueF32(); stream.Position = offset + 24; Field3 = stream.ReadValueF32(); stream.Position = offset + 28; Field4 = stream.ReadValueF32(); stream.Position = offset + 32; Field5 = stream.ReadValueF32(); stream.Position = offset + 36; Field6 = stream.ReadValueF32(); stream.Position = offset + 40; Field7 = stream.ReadValueF32(); stream.Position = offset + 44; Field8 = stream.ReadValueF32(); stream.Position = offset + 48; Field9 = stream.ReadValueF32(); stream.Position = offset + 52; Field10 = stream.ReadValueF32(); stream.Position = offset + 56; Field11 = stream.ReadValueF32(); stream.Position = offset + 60; Field12 = stream.ReadValueF32(); stream.Position = offset + 64; Field13 = new int[4]; for(int loop12=0; loop12 < 4; loop12++ ) { int temp12_Field13; temp12_Field13 = stream.ReadValueS32(); _Field13[loop12] = temp12_Field13; } stream.Position = offset + 80; snoAmbientSound = stream.ReadValueS32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueF32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); stream.Position = offset + 24; Field3 = stream.ReadValueS32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new Vector3D(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 12; Field1 = new Vector3D(); Field1.FileRead(stream, stream.Position); stream.Position = offset + 24; Field2 = stream.ReadValueF32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Center = new Vector2D(); Center.FileRead(stream, stream.Position); stream.Position = offset + 8; Radius = stream.ReadValueF32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = new RequiredMessageHeader(); Field0.FileRead(stream, stream.Position); stream.Position = offset + 8; Field1 = stream.ReadValueF32(); stream.Position = offset + 12; Field2 = stream.ReadValueS32() == 1; stream.Position = offset + 16; Field3 = stream.ReadValueF32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 12; Field0 = stream.ReadValueS32(); stream.Position = offset + 16; Field1 = stream.ReadValueS32(); stream.Position = offset + 20; Field2 = stream.ReadValueS32(); stream.Position = offset + 24; Field3 = stream.ReadValueS32(); stream.Position = offset + 28; Field4 = stream.ReadValueS32(); stream.Position = offset + 32; Field5 = stream.ReadValueS32(); stream.Position = offset + 36; Field6 = stream.ReadValueS32(); stream.Position = offset + 44; Field7 = stream.ReadValueS32(); stream.Position = offset + 40; Field8 = stream.ReadValueS32(); stream.Position = offset + 48; Field9 = stream.ReadValueS32(); stream.Position = offset + 56; SNOQuestRange = stream.ReadValueS32(); stream.Position = offset + 52; Field11 = stream.ReadValueF32(); stream.Position = offset + 60; Worlds = new int[4]; for(int loop12=0; loop12 < 4; loop12++ ) { int temp12_Worlds; temp12_Worlds = stream.ReadValueS32(); _Worlds[loop12] = temp12_Worlds; } stream.Position = offset + 76; Scripts = new int[3]; for(int loop12=0; loop12 < 3; loop12++ ) { int temp12_Scripts; temp12_Scripts = stream.ReadValueS32(); _Scripts[loop12] = temp12_Scripts; } }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadString(64); stream.Position = offset + 64; Field1 = stream.ReadValueF32(); stream.Position = offset + 68; Field2 = stream.ReadValueF32(); stream.Position = offset + 72; Field3 = stream.ReadValueF32(); }
public MonsterSkillDeclaration(MpqFileStream stream) { F0 = stream.ReadValueF32(); F1 = stream.ReadValueF32(); I0 = stream.ReadValueS32(); F2 = stream.ReadValueF32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; Field1 = new int[3]; for(int loop12=0; loop12 < 3; loop12++ ) { int temp12_Field1; temp12_Field1 = stream.ReadValueS32(); _Field1[loop12] = temp12_Field1; } stream.Position = offset + 16; Field2 = new float[3]; for(int loop12=0; loop12 < 3; loop12++ ) { float temp12_Field2; temp12_Field2 = stream.ReadValueF32(); _Field2[loop12] = temp12_Field2; } }
public HealthDropInfo(MpqFileStream stream) { this.F0 = stream.ReadValueF32(); this.GBID = stream.ReadValueS32(); this.I1 = stream.ReadValueS32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Field0 = stream.ReadValueS32(); stream.Position = offset + 4; serVertices = new SerializeData(); serVertices.FileRead(stream, stream.Position); stream.Position = offset + 12; //still checking variablearrays Vertices = new List<ClothVertex>(); for(int i = 0; i < (int)(serVertices.Field1 / 84); i++) { stream.Position = serVertices.Field0 + 16 + (84*i) ; ClothVertex temp12_Vertices; temp12_Vertices = new ClothVertex(); temp12_Vertices.FileRead(stream, stream.Position); _Vertices.Add(temp12_Vertices); } stream.Position = offset + 16; Field3 = stream.ReadValueS32(); stream.Position = offset + 20; serFaces = new SerializeData(); serFaces.FileRead(stream, stream.Position); stream.Position = offset + 28; //still checking variablearrays Faces = new List<ClothFace>(); for(int i = 0; i < (int)(serFaces.Field1 / 28); i++) { stream.Position = serFaces.Field0 + 16 + (28*i) ; ClothFace temp12_Faces; temp12_Faces = new ClothFace(); temp12_Faces.FileRead(stream, stream.Position); _Faces.Add(temp12_Faces); } stream.Position = offset + 32; Field6 = stream.ReadValueS32(); stream.Position = offset + 36; serStaples = new SerializeData(); serStaples.FileRead(stream, stream.Position); stream.Position = offset + 44; //still checking variablearrays Staples = new List<ClothStaple>(); for(int i = 0; i < (int)(serStaples.Field1 / 28); i++) { stream.Position = serStaples.Field0 + 16 + (28*i) ; ClothStaple temp12_Staples; temp12_Staples = new ClothStaple(); temp12_Staples.FileRead(stream, stream.Position); _Staples.Add(temp12_Staples); } stream.Position = offset + 48; Field9 = stream.ReadValueS32(); stream.Position = offset + 52; serDistanceConstraints = new SerializeData(); serDistanceConstraints.FileRead(stream, stream.Position); stream.Position = offset + 60; //still checking variablearrays DistanceConstraints = new List<ClothConstraint>(); for(int i = 0; i < (int)(serDistanceConstraints.Field1 / 24); i++) { stream.Position = serDistanceConstraints.Field0 + 16 + (24*i) ; ClothConstraint temp12_DistanceConstraints; temp12_DistanceConstraints = new ClothConstraint(); temp12_DistanceConstraints.FileRead(stream, stream.Position); _DistanceConstraints.Add(temp12_DistanceConstraints); } stream.Position = offset + 64; Field12 = stream.ReadValueS32(); stream.Position = offset + 68; serBendingConstraints = new SerializeData(); serBendingConstraints.FileRead(stream, stream.Position); stream.Position = offset + 76; //still checking variablearrays BendingConstraints = new List<ClothConstraint>(); for(int i = 0; i < (int)(serBendingConstraints.Field1 / 24); i++) { stream.Position = serBendingConstraints.Field0 + 16 + (24*i) ; ClothConstraint temp12_BendingConstraints; temp12_BendingConstraints = new ClothConstraint(); temp12_BendingConstraints.FileRead(stream, stream.Position); _BendingConstraints.Add(temp12_BendingConstraints); } stream.Position = offset + 80; Field15 = stream.ReadValueS32(); stream.Position = offset + 84; Field16 = stream.ReadValueF32(); }
/// <summary> /// Reads Vector3D from given MPQFileStream. /// </summary> /// <param name="stream">The MPQFileStream to read from.</param> public Vector3D(MpqFileStream stream) : this(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32()) { }
public DifficultyTuningParams(MpqFileStream stream) { this.F0 = stream.ReadValueF32(); this.F1 = stream.ReadValueF32(); this.F2 = stream.ReadValueF32(); this.F3 = stream.ReadValueF32(); this.F4 = stream.ReadValueF32(); this.F5 = stream.ReadValueF32(); this.F6 = stream.ReadValueF32(); }
public void Read(MpqFileStream stream) { this.Z = stream.ReadValueF32(); this.Flags = (NavCellFlags)stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { this.UHash = stream.ReadValueS32(); this.S0 = stream.ReadString(64, true); this.F0 = stream.ReadValueF32(); }
public NavZoneDef(MpqFileStream stream) { this.NavCellCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCells = stream.ReadSerializedData<NavCell>(this.NavCellCount); this.NeightbourCount = stream.ReadValueS32(); stream.Position += (3 * 4); this.NavCellNeighbours = stream.ReadSerializedData<NavCellLookup>(this.NeightbourCount); this.Float0 = stream.ReadValueF32(); this.Float1 = stream.ReadValueF32(); this.Int2 = stream.ReadValueS32(); this.V0 = new Vector2D(stream); stream.Position += (3 * 4); var pointerGridSquares = stream.GetSerializedDataPointer(); this.GridSquares = stream.ReadSerializedData<NavGridSquare>(pointerGridSquares, pointerGridSquares.Size / 6); this.Int3 = stream.ReadValueS32(); stream.Position += (3 * 4); var pointerCellLookups = stream.GetSerializedDataPointer(); this.CellLookups = stream.ReadSerializedData<NavCellLookup>(pointerCellLookups, pointerCellLookups.Size / 4); this.Int4 = stream.ReadValueS32(); stream.Position += (3 * 4); var pointerBorderData = stream.GetSerializedDataPointer(); this.BorderData = stream.ReadSerializedData<NavCellBorderData>(pointerBorderData, pointerBorderData.Size / 4); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 1460; Field0 = stream.ReadValueS32(); stream.Position = offset + 1464; serAppearanceMaterials = new SerializeData(); serAppearanceMaterials.FileRead(stream, stream.Position); stream.Position = offset + 1472; //still checking variablearrays AppearanceMaterials = new List<AppearanceMaterial>(); for(int i = 0; i < (int)(serAppearanceMaterials.Field1 / 140); i++) { stream.Position = serAppearanceMaterials.Field0 + 16 + (140*i) ; AppearanceMaterial temp12_AppearanceMaterials; temp12_AppearanceMaterials = new AppearanceMaterial(); temp12_AppearanceMaterials.FileRead(stream, stream.Position); _AppearanceMaterials.Add(temp12_AppearanceMaterials); } stream.Position = offset + 1480; serAppearanceLooks = new SerializeData(); serAppearanceLooks.FileRead(stream, stream.Position); stream.Position = offset + 1488; //still checking variablearrays AppearanceLooks = new List<AppearanceLook>(); for(int i = 0; i < (int)(serAppearanceLooks.Field1 / 64); i++) { stream.Position = serAppearanceLooks.Field0 + 16 + (64*i) ; AppearanceLook temp12_AppearanceLooks; temp12_AppearanceLooks = new AppearanceLook(); temp12_AppearanceLooks.FileRead(stream, stream.Position); _AppearanceLooks.Add(temp12_AppearanceLooks); } stream.Position = offset + 16; Field5 = new Structure(); Field5.FileRead(stream, stream.Position); stream.Position = offset + 1456; Field6 = stream.ReadValueS32(); stream.Position = offset + 1496; nStaticLightCount = stream.ReadValueS32(); stream.Position = offset + 1500; serStaticLights = new SerializeData(); serStaticLights.FileRead(stream, stream.Position); stream.Position = offset + 1512; //still checking variablearrays StaticLights = new List<StaticLight>(); for(int i = 0; i < (int)(serStaticLights.Field1 / 92); i++) { stream.Position = serStaticLights.Field0 + 16 + (92*i) ; StaticLight temp12_StaticLights; temp12_StaticLights = new StaticLight(); temp12_StaticLights.FileRead(stream, stream.Position); _StaticLights.Add(temp12_StaticLights); } stream.Position = offset + 1520; Field10 = stream.ReadValueS32(); stream.Position = offset + 1524; Field11 = stream.ReadValueS32(); stream.Position = offset + 1528; Field12 = stream.ReadValueS32(); stream.Position = offset + 1532; Field13 = stream.ReadValueS32(); stream.Position = offset + 1536; Field14 = stream.ReadValueS32(); stream.Position = offset + 1540; Field15 = stream.ReadValueS32(); stream.Position = offset + 1544; Field16 = stream.ReadValueS32(); stream.Position = offset + 1548; Field17 = stream.ReadValueF32(); stream.Position = offset + 1552; Field18 = stream.ReadValueS32(); stream.Position = offset + 1556; Field19 = stream.ReadValueS32(); stream.Position = offset + 1560; Field20 = stream.ReadValueS64(); stream.Position = offset + 1568; Field21 = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { this.Min = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32()); this.Max = new Vector3D(stream.ReadValueF32(), stream.ReadValueF32(), stream.ReadValueF32()); this.Flags = stream.ReadValueS16(); this.NeighbourCount = stream.ReadValueS16(); this.NeighborsIndex = stream.ReadValueS32(); }
public void Read(MpqFileStream stream) { this.F0 = stream.ReadValueF32(); this.I1 = stream.ReadValueS32(); stream.Position += 8; SpawnItems = stream.ReadSerializedData<MonsterMinionSpawnItem>(); }
public void Read(MpqFileStream stream) { this.GBIdLabel = stream.ReadValueS32(); Int0 = stream.ReadValueS32(); Float0 = stream.ReadValueF32(); Int1 = stream.ReadValueS32(); Int2 = stream.ReadValueS32(); }
public void FileRead(MpqFileStream stream, long offset) { stream.Position = offset + 0; Position = new Vector3D(); Position.FileRead(stream, stream.Position); stream.Position = offset + 12; Ax1 = stream.ReadValueF32(); stream.Position = offset + 16; Ax2 = stream.ReadValueF32(); }