コード例 #1
0
        public void should_synchronize_initialization()
        {
            // While it's possible for multiple initializations to occur,
            // the framework will attempt to minimize duplicate initialization
            // by sychronizing subsequent threads after the first initialization
            // has begun.

            // Each time the cache is initialized the
            // value of this object will be incremented
            // after a simulated delay.
            var value = new IncrementingCachedObject();

            var variable = GetBuilderOfLong()
                           .WithKey(GenerateRandomKey())
                           .InitializeWith(value.Increment)
                           .TimeoutAfter(10.Seconds())
                           .Create();

            // Start the new initialization
            var initial = new Task <long>(() => variable.Value);

            initial.Start();

            // Introduce a small delay to ensure the initial thread has time to start.
            Thread.Sleep(1000);

            // Simulate additional threads requesting the same resource.
            var competingThreads = new[] {
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value)
            };

            // This is the result of the first initialization
            var result = initial.Result;

            // All competing initializations should have the same value.
            foreach (var task in competingThreads)
            {
                task.Result.Should().Be(result);
            }
        }
コード例 #2
0
        public void should_synchronize_initialization()
        {
            // While it's possible for multiple initializations to occur,
            // the framework will attempt to minimize duplicate initialization
            // by sychronizing subsequent threads after the first initialization
            // has begun.

            // Each time the cache is initialized the 
            // value of this object will be incremented 
            // after a simulated delay.
            var value = new IncrementingCachedObject();

            var variable = GetBuilderOfLong()
                .WithKey(GenerateRandomKey())
                .InitializeWith(value.Increment)
                .TimeoutAfter(10.Seconds())
                .Create();

            // Start the new initialization
            var initial = new Task<long>(() => variable.Value);
            initial.Start();

            // Introduce a small delay to ensure the initial thread has time to start.
            Thread.Sleep(1000);

            // Simulate additional threads requesting the same resource.
            var competingThreads = new[] {
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value),
                Task.Factory.StartNew(() => variable.Value)
            };

            // This is the result of the first initialization
            var result = initial.Result;

            // All competing initializations should have the same value.
            foreach (var task in competingThreads) {
                task.Result.Should().Be(result);
            }
        }