public static void SetCurrentCriticalCardByIndex(int[] randomHolder) { CriticalHitCard.GenericCriticalHit critCard = null; critCard = Deck[randomHolder[0]]; Deck.Remove(critCard); Combat.CurrentCriticalHitCard = critCard; }
public static CriticalHitCard.GenericCriticalHit GetCritCard() { int deckSize = CheckDeck(); CriticalHitCard.GenericCriticalHit critCard = null; int index = UnityEngine.Random.Range(0, deckSize); critCard = Deck[index]; Deck.Remove(critCard); return(critCard); }
public static string GetImageUrl(CriticalHitCard.GenericCriticalHit crit, string filename = null) { return(GetImageUrl(DamageDeckPath, crit.Name, filename)); }