async Task IShowInstructionsUi.InsertEndOfHandSummary(PlayerType dealer, int cribScore, List <CardView> crib, int nComputerCountingPoint, int nPlayerCountingPoint, int ComputerPointsThisTurn, int PlayerPointsThisTurn, HandsFromServer hfs) { RemoveScoreDetails(); OneHandHistoryCtrl view = new OneHandHistoryCtrl(); await view.SetPlayerCards(hfs.PlayerCards); await view.SetComputerHand(hfs.ComputerCards); await view.SetSharedCard(hfs.SharedCard); await view.SetCribHand(crib, dealer); view.SetCountScores(nPlayerCountingPoint, nComputerCountingPoint); view.SetCribScore(cribScore); view.SetComputerHandScore(ComputerPointsThisTurn); view.SetPlayerHandScore(PlayerPointsThisTurn); view.Width = _listHistory.ActualWidth - SCROLLBAR_WIDTH; view.Height = (view.Width * HEIGHT_WIDTH_RATIO_HAND_SUMMARY); _scoreHistoryList.Insert(0, view); // // Counting stats MainPage.Current.StatsView.Stats.Stat(StatName.CountingMostPoints).UpdateStatistic(PlayerType.Player, nPlayerCountingPoint); MainPage.Current.StatsView.Stats.Stat(StatName.CountingMostPoints).UpdateStatistic(PlayerType.Computer, nComputerCountingPoint); MainPage.Current.StatsView.Stats.Stat(StatName.CountingTotalPoints).UpdateStatistic(PlayerType.Player, nPlayerCountingPoint); MainPage.Current.StatsView.Stats.Stat(StatName.CountingTotalPoints).UpdateStatistic(PlayerType.Computer, nComputerCountingPoint); // // Hand Stats MainPage.Current.StatsView.Stats.Stat(StatName.HandMostPoints).UpdateStatistic(PlayerType.Player, PlayerPointsThisTurn); MainPage.Current.StatsView.Stats.Stat(StatName.HandMostPoints).UpdateStatistic(PlayerType.Computer, ComputerPointsThisTurn); MainPage.Current.StatsView.Stats.Stat(StatName.HandTotalPoints).UpdateStatistic(PlayerType.Player, PlayerPointsThisTurn); MainPage.Current.StatsView.Stats.Stat(StatName.HandTotalPoints).UpdateStatistic(PlayerType.Computer, ComputerPointsThisTurn); MainPage.Current.StatsView.Stats.Stat(StatName.HandAveragePoints).UpdateStatistic(PlayerType.Player, 0); MainPage.Current.StatsView.Stats.Stat(StatName.HandAveragePoints).UpdateStatistic(PlayerType.Computer, 0); // // Crib stats MainPage.Current.StatsView.Stats.Stat(StatName.CribMostPoints).UpdateStatistic(dealer, cribScore); MainPage.Current.StatsView.Stats.Stat(StatName.CribTotalPoints).UpdateStatistic(dealer, cribScore); MainPage.Current.StatsView.Stats.Stat(StatName.CribAveragePoints).UpdateStatistic(dealer, 0); if (cribScore == 0) { MainPage.Current.StatsView.Stats.Stat(StatName.Crib0Points).UpdateStatistic(dealer, 1); } // // keeping track of 0's if (PlayerPointsThisTurn == 0) { MainPage.Current.StatsView.Stats.Stat(StatName.Hand0Points).UpdateStatistic(PlayerType.Player, 1); } if (ComputerPointsThisTurn == 0) { MainPage.Current.StatsView.Stats.Stat(StatName.Hand0Points).UpdateStatistic(PlayerType.Computer, 1); } if (nComputerCountingPoint == 0) { MainPage.Current.StatsView.Stats.Stat(StatName.Counting0Points).UpdateStatistic(PlayerType.Computer, 1); } if (nPlayerCountingPoint == 0) { MainPage.Current.StatsView.Stats.Stat(StatName.Counting0Points).UpdateStatistic(PlayerType.Player, 1); } }