public AddSectorData ( int position, float cumulativeSectorTime, float gameTimeAtSectorEnd, System.Boolean lapIsValid, System.Boolean isRaining, float trackTemp, float airTemp ) : void | ||
position | int | |
cumulativeSectorTime | float | |
gameTimeAtSectorEnd | float | |
lapIsValid | System.Boolean | |
isRaining | System.Boolean | |
trackTemp | float | |
airTemp | float | |
return | void |