public void DrawingCreepCreatesCreepModel() { var creep = new Creep(CreepType.Cloth, Vector3D.Zero); creep.RenderModel(); Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<Model>().Count); Assert.AreEqual(1, EntitiesRunner.Current.GetEntitiesOfType<Creep>().Count); }
private static Creep CreateAndShowCreep(this GameLevel gameLevel, CreepType type, Vector2D spawnPoint, Vector2D finalTarget) { var creep = new Creep(type, spawnPoint) { FinalTarget = finalTarget }; creep.RenderModel(); creep.IsDead += () => { gameLevel.EarnGold((int)creep.GetStatValue("Gold")); gameLevel.DeadCreepCount++; gameLevel.CheckChapterCompletion(); }; creep.ReachedExit += gameLevel.ReduceOneLife; return creep; }
public void ShowTowerFiringAtAMovingCreep() { camera.ZoomLevel = 1 / 20.0f; var tower = new Tower(TowerType.Water, new Vector2D(0, 0)); var creep = new Creep(CreepType.Cloth, new Vector2D(1, 3)); creep.Path = new List<Vector2D> { (new Vector2D(1, -10)) }; tower.RenderModel(); creep.RenderModel(); new TowerTargetFinder(); }
public void ShowTowerFiringAtCreepAtRegularIntervals() { camera.ZoomLevel = 1 / 20.0f; var tower = new Tower(TowerType.Water, new Vector2D(0, 0)); var creep = new Creep(CreepType.Cloth, new Vector2D(2, 0)); tower.RenderModel(); creep.RenderModel(); new TowerTargetFinder(); }
public void DisplayWoodCreep() { var creep = new Creep(CreepType.Wood, Vector3D.Zero, 180.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
public void DisplayIronCreep() { var creep = new Creep(CreepType.Iron, Vector3D.Zero, 210.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
public void DisplayGlassCreep() { var creep = new Creep(CreepType.Glass, Vector3D.Zero, 150.0f); creep.HealthBar.IsVisible = false; creep.RenderModel(); }
public void DisplayCreepFollowingPreDefinedPath() { camera.ZoomLevel = 1 / 40.0f; var grid = new Grid3D(new Size(10, 10)); grid.RenderLayer = -10; var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.RenderModel(); creep.FinalTarget = new Vector2D(2, 2); creep.Path = new List<Vector2D> { new Vector2D(4, 0), new Vector2D(4, 9), new Vector2D(2, 9), new Vector2D(2, 2) }; }
public void CheckScaleUpdatingForCreeps() { var creep = new Creep(CreepType.Cloth, Vector2D.Zero); creep.RenderModel(); creep.Scale = 3.0f * Vector3D.One; Assert.AreEqual(3.0f * Vector3D.One, creep.Model.Scale); }
public void PlaySandCreepTransformsToGlassSound() { new Player(); creep = new Creep(CreepType.Sand, Vector3D.Zero, 180); creep.RenderModel(); AttachActionToSpaceButton(TranformSandToGlass); fileName = "CreepTransformToGlass"; }