public static void Show(Tileset tileset = null) { s_instance = (TilePropertiesWindow)EditorWindow.GetWindow(typeof(TilePropertiesWindow), false, "Tile Properties", true); s_instance.m_tilePropertiesControl.Tileset = tileset; if (tileset == null) { s_instance.OnSelectionChange(); } s_instance.wantsMouseMove = true; }
void OnEnable() { s_instance = this; minSize = new Vector2(200f, 200f); }
private ReorderableList CreateTilemapReorderableList() { ReorderableList reordList = new ReorderableList(serializedObject, serializedObject.FindProperty("m_tilemaps"), true, true, true, true); reordList.displayAdd = reordList.displayRemove = true; reordList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Tilemaps", EditorStyles.boldLabel); Texture2D btnTexture = reordList.elementHeight == 0f ? EditorGUIUtility.FindTexture("winbtn_win_max_h") : EditorGUIUtility.FindTexture("winbtn_win_min_h"); if (GUI.Button(new Rect(rect.x + rect.width - rect.height, rect.y, rect.height, rect.height), btnTexture, EditorStyles.label)) { GUI.changed = true; reordList.elementHeight = reordList.elementHeight == 0f ? 21f : 0f; reordList.draggable = reordList.elementHeight > 0f; reordList.displayAdd = reordList.draggable; reordList.displayRemove = reordList.draggable; } }; reordList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { if (reordList.elementHeight == 0) { return; } var element = reordList.serializedProperty.GetArrayElementAtIndex(index); rect.y += 2; Tilemap tilemap = element.objectReferenceValue as Tilemap; if (tilemap) { SerializedObject tilemapSerialized = new SerializedObject(tilemap); SerializedObject tilemapObjSerialized = new SerializedObject(tilemapSerialized.FindProperty("m_GameObject").objectReferenceValue); Rect rToggle = new Rect(rect.x, rect.y, 16f, EditorGUIUtility.singleLineHeight); Rect rName = new Rect(rect.x + 20f, rect.y, rect.width - 130f - 20f, EditorGUIUtility.singleLineHeight); Rect rColliders = new Rect(rect.x + rect.width - 125f, rect.y, 125f, EditorGUIUtility.singleLineHeight); Rect rSortingLayer = new Rect(rect.x + rect.width - 125f, rect.y, 80f, EditorGUIUtility.singleLineHeight); Rect rSortingOrder = new Rect(rect.x + rect.width - 40f, rect.y, 40f, EditorGUIUtility.singleLineHeight); tilemap.IsVisible = EditorGUI.Toggle(rToggle, GUIContent.none, tilemap.IsVisible, STEditorStyles.Instance.visibleToggleStyle); EditorGUI.PropertyField(rName, tilemapObjSerialized.FindProperty("m_Name"), GUIContent.none); if (TilemapEditor.EditMode == TilemapEditor.eEditMode.Collider) { SerializedProperty colliderTypeProperty = tilemapSerialized.FindProperty("ColliderType"); string[] colliderTypeNames = new List <string>(System.Enum.GetNames(typeof(eColliderType)).Select(x => x.Replace('_', ' '))).ToArray(); EditorGUI.BeginChangeCheck(); colliderTypeProperty.intValue = GUI.Toolbar(rColliders, colliderTypeProperty.intValue, colliderTypeNames); if (EditorGUI.EndChangeCheck()) { tilemapSerialized.ApplyModifiedProperties(); tilemap.Refresh(false, true); } } else { // Sorting Layer and Order in layer EditorGUI.BeginChangeCheck(); EditorGUI.PropertyField(rSortingLayer, tilemapSerialized.FindProperty("m_sortingLayer"), GUIContent.none); EditorGUI.PropertyField(rSortingOrder, tilemapSerialized.FindProperty("m_orderInLayer"), GUIContent.none); tilemapSerialized.FindProperty("m_orderInLayer").intValue = (tilemapSerialized.FindProperty("m_orderInLayer").intValue << 16) >> 16; // convert from int32 to int16 keeping sign if (EditorGUI.EndChangeCheck()) { tilemapSerialized.ApplyModifiedProperties(); tilemap.RefreshChunksSortingAttributes(); SceneView.RepaintAll(); } //--- } if (GUI.changed) { tilemapObjSerialized.ApplyModifiedProperties(); } } }; reordList.onReorderCallback = (ReorderableList list) => { var targetObj = target as TilemapGroup; int sibilingIdx = 0; foreach (Tilemap tilemap in targetObj.Tilemaps) { tilemap.transform.SetSiblingIndex(sibilingIdx++); } Repaint(); }; reordList.onSelectCallback = (ReorderableList list) => { m_selectedIndexProp.intValue = reordList.index; serializedObject.ApplyModifiedProperties(); GUI.changed = true; TileSelectionWindow.RefreshIfVisible(); TilePropertiesWindow.RefreshIfVisible(); }; reordList.onAddCallback = (ReorderableList list) => { var targetObj = target as TilemapGroup; Undo.RegisterCompleteObjectUndo(targetObj, "New Tilemap"); GameObject obj = new GameObject(); Undo.RegisterCreatedObjectUndo(obj, "New Tilemap"); Tilemap newTilemap = obj.AddComponent <Tilemap>(); obj.transform.parent = targetObj.transform; obj.name = GameObjectUtility.GetUniqueNameForSibling(obj.transform.parent, "New Tilemap"); Tilemap copiedTilemap = targetObj.SelectedTilemap; if (copiedTilemap) { UnityEditorInternal.ComponentUtility.CopyComponent(copiedTilemap); UnityEditorInternal.ComponentUtility.PasteComponentValues(newTilemap); obj.name = GameObjectUtility.GetUniqueNameForSibling(obj.transform.parent, copiedTilemap.name); } }; reordList.onRemoveCallback = (ReorderableList list) => { m_tilemapRemovingList.Add(m_target.SelectedTilemap.gameObject); }; return(reordList); }
public void Display() { Event e = Event.current; m_dblClick.Update(); // This way a gui exception is avoided if (e.type == EventType.Layout && m_selectBrushInInspector != null) { Selection.activeObject = m_selectBrushInInspector; m_selectBrushInInspector = null; } if (m_lastTime == 0f) { m_lastTime = Time.realtimeSinceStartup; } m_timeDt = Time.realtimeSinceStartup - m_lastTime; m_lastTime = Time.realtimeSinceStartup; if (Tileset == null) { EditorGUILayout.HelpBox("There is no tileset selected", MessageType.Info); return; } else if (Tileset.AtlasTexture == null) { EditorGUILayout.HelpBox("There is no atlas texture set", MessageType.Info); return; } else if (Tileset.Tiles.Count == 0) { EditorGUILayout.HelpBox("There are no tiles to show in the current tileset", MessageType.Info); return; } if (m_scrollStyle == null) { m_scrollStyle = new GUIStyle("ScrollView"); } if (m_customBox == null) { m_customBox = new GUIStyle("Box"); } float visualTilePadding = 1; bool isLeftMouseReleased = e.type == EventType.MouseUp && e.button == 0; bool isRightMouseReleased = e.type == EventType.MouseUp && e.button == 1; bool isInsideTileScrollArea = e.isMouse && m_rTileScrollArea.Contains(e.mousePosition); bool isInsideBrushScrollArea = e.isMouse && m_rBrushScrollArea.Contains(e.mousePosition); // TileViews if (m_tileViewList == null || m_tileViewList.list != Tileset.TileViews) { if (e.type != EventType.Layout) { m_tileViewList = TilesetEditor.CreateTileViewReorderableList(Tileset); m_tileViewList.onSelectCallback += (ReorderableList list) => { m_viewMode = eViewMode.TileView; RemoveTileSelection(); }; m_tileViewList.onRemoveCallback += (ReorderableList list) => { RemoveTileSelection(); }; } } else { GUI.color = Color.cyan; GUILayout.BeginVertical(m_customBox); m_tileViewList.index = Mathf.Clamp(m_tileViewList.index, -1, Tileset.TileViews.Count - 1); m_tileViewList.DoLayoutList(); Rect rList = GUILayoutUtility.GetLastRect(); if (e.isMouse && !rList.Contains(e.mousePosition)) { m_tileViewList.ReleaseKeyboardFocus(); } GUILayout.EndVertical(); GUI.color = Color.white; } TileView tileView = m_tileViewList != null && m_tileViewList.index >= 0 ? Tileset.TileViews[m_tileViewList.index] : null; if (m_viewMode == eViewMode.Tileset) { Tileset.TileRowLength = Mathf.Clamp(EditorGUILayout.IntField("TileRowLength", Tileset.TileRowLength), 1, Tileset.Width); } m_viewMode = (eViewMode)EditorGUILayout.EnumPopup("View Mode", m_viewMode); if (tileView == null) { m_viewMode = eViewMode.Tileset; } if (m_viewMode != m_prevViewMode) { m_prevViewMode = m_viewMode; RemoveTileSelection(); } // Draw Background Color Selector Tileset.BackgroundColor = EditorGUILayout.ColorField("Background Color", Tileset.BackgroundColor); if (m_prevBgColor != Tileset.BackgroundColor || m_scrollStyle.normal.background == null) { m_prevBgColor = Tileset.BackgroundColor; if (m_scrollStyle.normal.background == null) { m_scrollStyle.normal.background = new Texture2D(1, 1) { hideFlags = HideFlags.DontSave } } ; m_scrollStyle.normal.background.SetPixel(0, 0, Tileset.BackgroundColor); m_scrollStyle.normal.background.Apply(); } //--- string sTileIdLabel = Tileset.SelectedTileId != Tileset.k_TileId_Empty? " (id:" + Tileset.SelectedTileId + ")" : ""; EditorGUILayout.LabelField("Tile Palette" + sTileIdLabel, EditorStyles.boldLabel); // keeps values safe m_tileViewRowLength = Mathf.Max(1, m_tileViewRowLength); float tileAreaWidth = m_tileViewRowLength * (Tileset.VisualTileSize.x + visualTilePadding) + 4f; float tileAreaHeight = (Tileset.VisualTileSize.y + visualTilePadding) * (1 + (m_visibleTileCount - 1) / m_tileViewRowLength) + 4f; m_tileViewRowLength = m_viewMode == eViewMode.TileView && tileView != null ? tileView.tileSelection.rowLength : Tileset.TileRowLength; m_tilesScrollPos = EditorGUILayout.BeginScrollView(m_tilesScrollPos, m_scrollStyle); { // Scroll Moving Drag if (e.type == EventType.MouseDrag && (e.button == 1 || e.button == 2)) { m_tilesScrollPos -= e.delta; } else { DoAutoScroll(); } if (e.isMouse) { m_lastTileScrollMousePos = e.mousePosition; } if (Tileset.Tiles != null) { GUILayoutUtility.GetRect(tileAreaWidth, tileAreaHeight); m_visibleTileCount = 0; List <uint> visibleTileList = new List <uint>(); int tileViewWidth = m_viewMode == eViewMode.Tileset ? Tileset.Width : tileView.tileSelection.rowLength; int tileViewHeight = m_viewMode == eViewMode.Tileset ? Tileset.Height : ((tileView.tileSelection.selectionData.Count - 1) / tileView.tileSelection.rowLength) + 1; int totalCount = ((((tileViewWidth - 1) / m_tileViewRowLength) + 1) * m_tileViewRowLength) * tileViewHeight; for (int i = 0; i < totalCount; ++i) { int tileId = GetTileIdFromIdx(i, m_tileViewRowLength, tileViewWidth, tileViewHeight); uint tileData = (uint)tileId; if (m_viewMode == eViewMode.TileView && tileId != Tileset.k_TileId_Empty) { tileData = tileView.tileSelection.selectionData[tileId]; tileId = (int)(tileData & Tileset.k_TileDataMask_TileId); } Tile tile = tileId != Tileset.k_TileId_Empty && tileId < Tileset.Tiles.Count ? Tileset.Tiles[tileId] : null; visibleTileList.Add(tileData); int tx = m_visibleTileCount % m_tileViewRowLength; int ty = m_visibleTileCount / m_tileViewRowLength; Rect rVisualTile = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), Tileset.VisualTileSize.x, Tileset.VisualTileSize.y); // Optimization, skipping not visible tiles Rect rLocalVisualTile = rVisualTile; rLocalVisualTile.position -= m_tilesScrollPos; if (!rLocalVisualTile.Overlaps(m_rTileScrollSize)) { ; // Do Nothing } else //--- { // Draw Tile if (tile == null) { HandlesEx.DrawRectWithOutline(rVisualTile, new Color(0f, 0f, 0f, 0.2f), new Color(0f, 0f, 0f, 0.2f)); } else { HandlesEx.DrawRectWithOutline(rVisualTile, new Color(0f, 0f, 0f, 0.1f), new Color(0f, 0f, 0f, 0.1f)); TilesetEditor.DoGUIDrawTileFromTileData(rVisualTile, tileData, Tileset); } Rect rTileRect = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), (Tileset.VisualTileSize.x + visualTilePadding), (Tileset.VisualTileSize.y + visualTilePadding)); if (rVisualTile.Contains(e.mousePosition)) { if (e.type == EventType.MouseDrag && e.button == 0) { m_pointedTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); } else if (e.type == EventType.MouseDown && e.button == 0) { m_startDragTileIdxRect = m_pointedTileIdxRect = m_endDragTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); } else if (e.type == EventType.MouseUp && e.button == 0) { m_endDragTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); DoSetTileSelection(); } } if ((isLeftMouseReleased || isRightMouseReleased) && isInsideTileScrollArea && rVisualTile.Contains(e.mousePosition) && (m_startDragTileIdxRect.Key == m_endDragTileIdxRect.Key) && // and there is not dragging selection m_rTileScrollSize.Contains(e.mousePosition - m_tilesScrollPos)) // and it's inside the scroll area { Tileset.SelectedTileId = tileId; //Give focus to SceneView to get key events FocusSceneView(); if (isRightMouseReleased) { TilePropertiesWindow.Show(Tileset); } } else if (tile != null && Tileset.SelectedTileId == tileId) { HandlesEx.DrawRectWithOutline(rTileRect, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 0f, 1f)); } } ++m_visibleTileCount; } m_visibleTileList = visibleTileList; // Draw selection rect if (m_startDragTileIdxRect.Key != m_pointedTileIdxRect.Key /*&& m_startDragTileIdxRect.Key == m_endDragTileIdxRect.Key*/) { Rect rSelection = new Rect(m_startDragTileIdxRect.Value.center, m_pointedTileIdxRect.Value.center - m_startDragTileIdxRect.Value.center); rSelection.Set(Mathf.Min(rSelection.xMin, rSelection.xMax), Mathf.Min(rSelection.yMin, rSelection.yMax), Mathf.Abs(rSelection.width), Mathf.Abs(rSelection.height)); rSelection.xMin -= m_startDragTileIdxRect.Value.width / 2; rSelection.xMax += m_startDragTileIdxRect.Value.width / 2; rSelection.yMin -= m_startDragTileIdxRect.Value.height / 2; rSelection.yMax += m_startDragTileIdxRect.Value.height / 2; HandlesEx.DrawRectWithOutline(rSelection, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 1f, 1f)); } } } EditorGUILayout.EndScrollView(); if (e.type == EventType.Repaint) { m_rTileScrollArea = GUILayoutUtility.GetLastRect(); m_rTileScrollSize = m_rTileScrollArea; m_rTileScrollSize.position = Vector2.zero; // reset position to the Contains and Overlaps inside the tile scroll view without repositioning the position of local positions if (tileAreaWidth > m_rTileScrollSize.width) { m_rTileScrollSize.height -= GUI.skin.verticalScrollbar.fixedWidth; } if (tileAreaHeight > m_rTileScrollSize.height) { m_rTileScrollSize.width -= GUI.skin.verticalScrollbar.fixedWidth; } } EditorGUILayout.BeginHorizontal(); string sBrushIdLabel = Tileset.SelectedBrushId > 0 ? " (id:" + Tileset.SelectedBrushId + ")" : ""; EditorGUILayout.LabelField("Brush Palette" + sBrushIdLabel, EditorStyles.boldLabel); m_displayBrushReordList = EditorUtils.DoToggleButton("Display List", m_displayBrushReordList); EditorGUILayout.EndHorizontal(); int tileRowLength = (int)(m_rTileScrollSize.width / (Tileset.VisualTileSize.x + visualTilePadding)); if (tileRowLength <= 0) { tileRowLength = 1; } float fBrushesScrollMaxHeight = Screen.height / 4; //commented because m_rTileScrollSize.width.height was changed to Screen.height; fBrushesScrollMaxHeight -= fBrushesScrollMaxHeight % 2; // sometimes because size of tile scroll affects size of brush scroll, the height is dancing between +-1, so this is always taking the pair value float fBrushesScrollHeight = Mathf.Min(fBrushesScrollMaxHeight, 4 + (Tileset.VisualTileSize.y + visualTilePadding) * (1 + (Tileset.Brushes.Count / tileRowLength))); EditorGUILayout.BeginVertical(GUILayout.MinHeight(fBrushesScrollHeight)); if (m_displayBrushReordList) { DisplayBrushReorderableList(); } else { bool isRefreshBrushes = false; m_brushesScrollPos = EditorGUILayout.BeginScrollView(m_brushesScrollPos, m_scrollStyle); { Rect rScrollView = new Rect(0, 0, m_rTileScrollSize.width, 0); tileRowLength = Mathf.Clamp((int)rScrollView.width / (int)(Tileset.VisualTileSize.x + visualTilePadding), 1, tileRowLength); if (Tileset.Brushes != null) { GUILayout.Space((Tileset.VisualTileSize.y + visualTilePadding) * (1 + (Tileset.Brushes.Count - 1) / tileRowLength)); for (int i = 0; i < Tileset.Brushes.Count; ++i) { Tileset.BrushContainer brushCont = Tileset.Brushes[i]; if (brushCont.BrushAsset == null) { isRefreshBrushes = true; continue; } int tx = i % tileRowLength; int ty = i / tileRowLength; Rect rVisualTile = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), Tileset.VisualTileSize.x, Tileset.VisualTileSize.y); //Fix Missing Tileset reference if (brushCont.BrushAsset.Tileset == null) { Debug.LogWarning("Fixed missing tileset reference in brush " + brushCont.BrushAsset.name + " Id(" + brushCont.Id + ")"); brushCont.BrushAsset.Tileset = Tileset; } uint tileData = Tileset.k_TileData_Empty; if (brushCont.BrushAsset.IsAnimated()) { tileData = brushCont.BrushAsset.GetAnimTileData(); } else { tileData = brushCont.BrushAsset.PreviewTileData(); } TilesetEditor.DoGUIDrawTileFromTileData(rVisualTile, tileData, Tileset, brushCont.BrushAsset.GetAnimUV()); if ((isLeftMouseReleased || isRightMouseReleased || m_dblClick.IsDblClick) && isInsideBrushScrollArea && rVisualTile.Contains(Event.current.mousePosition)) { Tileset.SelectedBrushId = brushCont.Id; RemoveTileSelection(); if (m_dblClick.IsDblClick) { EditorGUIUtility.PingObject(brushCont.BrushAsset); m_selectBrushInInspector = brushCont.BrushAsset; } if (isRightMouseReleased) { TilePropertiesWindow.Show(Tileset); } } else if (Tileset.SelectedBrushId == brushCont.Id) { Rect rSelection = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), (Tileset.VisualTileSize.x + visualTilePadding), (Tileset.VisualTileSize.y + visualTilePadding)); HandlesEx.DrawRectWithOutline(rSelection, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 0f, 1f)); } } } if (isRefreshBrushes) { Tileset.RemoveNullBrushes(); } } EditorGUILayout.EndScrollView(); if (e.type == EventType.Repaint) { m_rBrushScrollArea = GUILayoutUtility.GetLastRect(); } } EditorGUILayout.EndVertical(); if (GUILayout.Button("Import all brushes found")) { TilesetEditor.AddAllBrushesFoundInTheProject(Tileset); EditorUtility.SetDirty(Tileset); } }
public void Display() { AssetPreview.SetPreviewTextureCacheSize(256); //FIX clickeing issues when displaying multiple prefab previews (when a tile has a prefab attached Event e = Event.current; m_dblClick.Update(); //FIX: when a tileset is changed, the layout change and during some frames, the BeginScrollView could return wrong values // This will make sure the scroll position is updated after mouse is over the control if (e.isMouse || e.type == EventType.ScrollWheel) { m_updateScrollPos = true; } // This way a gui exception is avoided if (e.type == EventType.Layout && m_selectBrushInInspector != null) { Selection.activeObject = m_selectBrushInInspector; m_selectBrushInInspector = null; } if (m_lastTime == 0f) { m_lastTime = Time.realtimeSinceStartup; } m_timeDt = Time.realtimeSinceStartup - m_lastTime; m_lastTime = Time.realtimeSinceStartup; if (Tileset == null) { EditorGUILayout.HelpBox("There is no tileset selected", MessageType.Info); return; } else if (Tileset.AtlasTexture == null) { EditorGUILayout.HelpBox("There is no atlas texture set", MessageType.Info); return; } else if (Tileset.Tiles.Count == 0) { EditorGUILayout.HelpBox("There are no tiles to show in the current tileset", MessageType.Info); return; } m_sharedData = GetSharedTilesetData(Tileset); float visualTilePadding = 1; bool isLeftMouseReleased = e.type == EventType.MouseUp && e.button == 0; bool isRightMouseReleased = e.type == EventType.MouseUp && e.button == 1; bool isInsideTileScrollArea = e.isMouse && m_rTileScrollArea.Contains(e.mousePosition); bool isInsideBrushScrollArea = e.isMouse && m_rBrushScrollArea.Contains(e.mousePosition); // Create TileView ReorderableList if (m_sharedData.tileViewList == null || m_sharedData.tileViewList.list != Tileset.TileViews) { m_sharedData.tileViewList = TilesetEditor.CreateTileViewReorderableList(Tileset); m_sharedData.tileViewList.onSelectCallback += (ReorderableList list) => { /* NOTE: this will select the tileview for the painting brush. Commented just in case. * if(list.index >= 0) * { * TileSelection tileSelection = Tileset.TileViews[list.index].tileSelection.Clone(); * tileSelection.FlipVertical(); * Tileset.TileSelection = tileSelection; * } * else*/ RemoveTileSelection(); }; m_sharedData.tileViewList.onRemoveCallback += (ReorderableList list) => { RemoveTileSelection(); }; } // Draw TileView ReorderableList { GUI.color = Color.cyan; GUILayout.BeginVertical(Styles.Instance.customBox); m_sharedData.tileViewList.index = Mathf.Clamp(m_sharedData.tileViewList.index, -1, Tileset.TileViews.Count - 1); m_sharedData.tileViewList.DoLayoutList(); Rect rList = GUILayoutUtility.GetLastRect(); if (e.isMouse && !rList.Contains(e.mousePosition)) { m_sharedData.tileViewList.ReleaseKeyboardFocus(); } GUILayout.EndVertical(); GUI.color = Color.white; } TileView tileView = m_sharedData.tileViewList != null && m_sharedData.tileViewList.index >= 0 ? Tileset.TileViews[m_sharedData.tileViewList.index] : null; if (tileView == null) { Tileset.TileRowLength = Mathf.Clamp(EditorGUILayout.IntField("TileRowLength", Tileset.TileRowLength), 1, Tileset.Width); } List <string> viewNameList = new List <string>() { "(All)" }; viewNameList.AddRange(Tileset.TileViews.Select(x => x.name)); string[] tileViewNames = viewNameList.ToArray(); int[] tileViewValues = Enumerable.Range(-1, Tileset.TileViews.Count + 1).ToArray(); EditorGUI.BeginChangeCheck(); m_sharedData.tileViewList.index = EditorGUILayout.IntPopup("Tileset View", m_sharedData.tileViewList.index, tileViewNames, tileViewValues); if (EditorGUI.EndChangeCheck()) { RemoveTileSelection(); } // Draw Background Color Selector Tileset.BackgroundColor = EditorGUILayout.ColorField("Background Color", Tileset.BackgroundColor); if (m_prevBgColor != Tileset.BackgroundColor || Styles.Instance.scrollStyle.normal.background == null) { m_prevBgColor = Tileset.BackgroundColor; if (Styles.Instance.scrollStyle.normal.background == null) { Styles.Instance.scrollStyle.normal.background = new Texture2D(1, 1) { hideFlags = HideFlags.DontSave } } ; Styles.Instance.scrollStyle.normal.background.SetPixel(0, 0, Tileset.BackgroundColor); Styles.Instance.scrollStyle.normal.background.Apply(); } //--- // Draw Zoom Selector EditorGUILayout.BeginHorizontal(); GUILayout.Label(EditorGUIUtility.FindTexture("ViewToolZoom"), GUILayout.Width(35f)); float visualTileZoom = EditorGUILayout.Slider(Tileset.VisualTileSize.x / Tileset.TilePxSize.x, 0.25f, 4f); Tileset.VisualTileSize = visualTileZoom * Tileset.TilePxSize; if (GUILayout.Button("Reset", GUILayout.Width(50f))) { Tileset.VisualTileSize = new Vector2(32f * Tileset.TilePxSize.x / Tileset.TilePxSize.y, 32f); } EditorGUILayout.EndHorizontal(); //--- string sTileIdLabel = Tileset.SelectedTileId != Tileset.k_TileId_Empty? " (id:" + Tileset.SelectedTileId + ")" : ""; EditorGUILayout.LabelField("Tile Palette" + sTileIdLabel, EditorStyles.boldLabel); // keeps values safe m_sharedData.tileViewRowLength = Mathf.Max(1, m_sharedData.tileViewRowLength); float tileAreaWidth = m_sharedData.tileViewRowLength * (Tileset.VisualTileSize.x + visualTilePadding) + 4f; float tileAreaHeight = (Tileset.VisualTileSize.y + visualTilePadding) * (1 + (m_visibleTileCount - 1) / m_sharedData.tileViewRowLength) + 4f; m_sharedData.tileViewRowLength = tileView != null ? tileView.tileSelection.rowLength : Tileset.TileRowLength; //float minTileScrollHeight = (Tileset.VisualTileSize.y + visualTilePadding) * 6f;// NOTE: GUILayout.MinHeight is not working with BeginScrollView Vector2 tilesScrollPos = EditorGUILayout.BeginScrollView(m_sharedData.tilesScrollPos, Styles.Instance.scrollStyle /*, GUILayout.MinHeight(minTileScrollHeight)*/); if (m_updateScrollPos) { m_sharedData.tilesScrollPos = tilesScrollPos; } { // Scroll Moving Drag if (e.type == EventType.MouseDrag && (e.button == 1 || e.button == 2)) { m_sharedData.tilesScrollPos -= e.delta; } else { DoAutoScroll(); } if (e.isMouse) { m_lastTileScrollMousePos = e.mousePosition; } if (Tileset.Tiles != null) { GUILayoutUtility.GetRect(tileAreaWidth, tileAreaHeight); m_visibleTileCount = 0; List <uint> visibleTileList = new List <uint>(); int tileViewWidth = tileView != null ? tileView.tileSelection.rowLength : Tileset.Width; int tileViewHeight = tileView != null ? ((tileView.tileSelection.selectionData.Count - 1) / tileView.tileSelection.rowLength) + 1 : Tileset.Height; int totalCount = ((((tileViewWidth - 1) / m_sharedData.tileViewRowLength) + 1) * m_sharedData.tileViewRowLength) * tileViewHeight; for (int i = 0; i < totalCount; ++i) { int tileId = GetTileIdFromIdx(i, m_sharedData.tileViewRowLength, tileViewWidth, tileViewHeight); uint tileData = (uint)tileId; if (tileView != null && tileId != Tileset.k_TileId_Empty) { tileData = tileView.tileSelection.selectionData[tileId]; tileId = (int)(tileData & Tileset.k_TileDataMask_TileId); } Tile tile = Tileset.GetTile(tileId); visibleTileList.Add(tileData); int tx = m_visibleTileCount % m_sharedData.tileViewRowLength; int ty = m_visibleTileCount / m_sharedData.tileViewRowLength; Rect rVisualTile = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), Tileset.VisualTileSize.x, Tileset.VisualTileSize.y); // Optimization, skipping not visible tiles Rect rLocalVisualTile = rVisualTile; rLocalVisualTile.position -= m_sharedData.tilesScrollPos; if (!rLocalVisualTile.Overlaps(m_rTileScrollSize)) { ; // Do Nothing } else //--- { // Draw Tile if (tile == null) { HandlesEx.DrawRectWithOutline(rVisualTile, new Color(0f, 0f, 0f, 0.2f), new Color(0f, 0f, 0f, 0.2f)); } else { HandlesEx.DrawRectWithOutline(rVisualTile, new Color(0f, 0f, 0f, 0.1f), new Color(0f, 0f, 0f, 0.1f)); TilesetEditor.DoGUIDrawTileFromTileData(rVisualTile, tileData, Tileset); } Rect rTileRect = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), (Tileset.VisualTileSize.x + visualTilePadding), (Tileset.VisualTileSize.y + visualTilePadding)); if (rVisualTile.Contains(e.mousePosition)) { if (e.type == EventType.MouseDrag && e.button == 0) { m_sharedData.pointedTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); } else if (e.type == EventType.MouseDown && e.button == 0) { m_sharedData.startDragTileIdxRect = m_sharedData.pointedTileIdxRect = m_sharedData.endDragTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); } else if (e.type == EventType.MouseUp && e.button == 0) { m_sharedData.endDragTileIdxRect = new KeyValuePair <int, Rect>(m_visibleTileCount, rTileRect); DoSetTileSelection(); } } if ((isLeftMouseReleased || isRightMouseReleased) && isInsideTileScrollArea && rVisualTile.Contains(e.mousePosition) && (m_sharedData.startDragTileIdxRect.Key == m_sharedData.endDragTileIdxRect.Key) && // and there is not dragging selection m_rTileScrollSize.Contains(e.mousePosition - m_sharedData.tilesScrollPos)) // and it's inside the scroll area { Tileset.SelectedTileId = tileId; //Give focus to SceneView to get key events FocusSceneView(); if (isRightMouseReleased) { TilePropertiesWindow.Show(Tileset); } } else if (tile != null && Tileset.SelectedTileId == tileId) { HandlesEx.DrawRectWithOutline(rTileRect, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 0f, 1f)); } } ++m_visibleTileCount; } m_visibleTileList = visibleTileList; // Draw selection rect if (m_sharedData.startDragTileIdxRect.Key != m_sharedData.pointedTileIdxRect.Key /*&& m_startDragTileIdxRect.Key == m_endDragTileIdxRect.Key*/) { Rect rSelection = new Rect(m_sharedData.startDragTileIdxRect.Value.center, m_sharedData.pointedTileIdxRect.Value.center - m_sharedData.startDragTileIdxRect.Value.center); rSelection.Set(Mathf.Min(rSelection.xMin, rSelection.xMax), Mathf.Min(rSelection.yMin, rSelection.yMax), Mathf.Abs(rSelection.width), Mathf.Abs(rSelection.height)); rSelection.xMin -= m_sharedData.startDragTileIdxRect.Value.width / 2; rSelection.xMax += m_sharedData.startDragTileIdxRect.Value.width / 2; rSelection.yMin -= m_sharedData.startDragTileIdxRect.Value.height / 2; rSelection.yMax += m_sharedData.startDragTileIdxRect.Value.height / 2; HandlesEx.DrawRectWithOutline(rSelection, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 1f, 1f)); } } } EditorGUILayout.EndScrollView(); if (e.type == EventType.Repaint) { m_rTileScrollArea = GUILayoutUtility.GetLastRect(); m_rTileScrollSize = m_rTileScrollArea; m_rTileScrollSize.position = Vector2.zero; // reset position to the Contains and Overlaps inside the tile scroll view without repositioning the position of local positions if (tileAreaWidth > m_rTileScrollSize.width) { m_rTileScrollSize.height -= GUI.skin.verticalScrollbar.fixedWidth; } if (tileAreaHeight > m_rTileScrollSize.height) { m_rTileScrollSize.width -= GUI.skin.verticalScrollbar.fixedWidth; } } EditorGUILayout.BeginHorizontal(); string sBrushIdLabel = Tileset.SelectedBrushId > 0 ? " (id:" + Tileset.SelectedBrushId + ")" : ""; EditorGUILayout.LabelField("Brush Palette" + sBrushIdLabel, EditorStyles.boldLabel); m_displayBrushReordList = EditorUtils.DoToggleButton("Display List", m_displayBrushReordList); EditorGUILayout.EndHorizontal(); Tileset.BrushTypeMask = EditorGUILayout.MaskField("Brush Mask", Tileset.BrushTypeMask, Tileset.GetBrushTypeArray()); int tileRowLength = (int)(m_rTileScrollSize.width / (Tileset.VisualTileSize.x + visualTilePadding)); if (tileRowLength <= 0) { tileRowLength = 1; } float fBrushesScrollMaxHeight = Screen.height / 4; //commented because m_rTileScrollSize.width.height was changed to Screen.height; fBrushesScrollMaxHeight -= fBrushesScrollMaxHeight % 2; // sometimes because size of tile scroll affects size of brush scroll, the height is dancing between +-1, so this is always taking the pair value float fBrushesScrollHeight = Mathf.Min(fBrushesScrollMaxHeight, 4 + (Tileset.VisualTileSize.y + visualTilePadding) * (1 + (Tileset.Brushes.Count / tileRowLength))); EditorGUILayout.BeginVertical(GUILayout.MinHeight(fBrushesScrollHeight)); if (m_displayBrushReordList) { DisplayBrushReorderableList(); } else { bool refreshBrushes = false; Vector2 brushesScrollPos = EditorGUILayout.BeginScrollView(m_sharedData.brushesScrollPos, Styles.Instance.scrollStyle); if (m_updateScrollPos) { m_sharedData.brushesScrollPos = brushesScrollPos; } { Rect rScrollView = new Rect(0, 0, m_rTileScrollSize.width, 0); tileRowLength = Mathf.Clamp((int)rScrollView.width / (int)(Tileset.VisualTileSize.x + visualTilePadding), 1, tileRowLength); if (Tileset.Brushes != null) { GUILayout.Space((Tileset.VisualTileSize.y + visualTilePadding) * (1 + (Tileset.Brushes.Count - 1) / tileRowLength)); for (int i = 0, idx = 0; i < Tileset.Brushes.Count; ++i, ++idx) { Tileset.BrushContainer brushCont = Tileset.Brushes[i]; if (brushCont.BrushAsset == null || brushCont.BrushAsset.Tileset != Tileset) { refreshBrushes = true; continue; } if (!brushCont.BrushAsset.ShowInPalette || !Tileset.IsBrushVisibleByTypeMask(brushCont.BrushAsset)) { --idx; continue; } int tx = idx % tileRowLength; int ty = idx / tileRowLength; Rect rVisualTile = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), Tileset.VisualTileSize.x, Tileset.VisualTileSize.y); //Fix Missing Tileset reference if (brushCont.BrushAsset.Tileset == null) { Debug.LogWarning("Fixed missing tileset reference in brush " + brushCont.BrushAsset.name + " Id(" + brushCont.Id + ")"); brushCont.BrushAsset.Tileset = Tileset; } uint tileData = Tileset.k_TileData_Empty; if (brushCont.BrushAsset.IsAnimated()) { tileData = brushCont.BrushAsset.GetAnimTileData(); } else { tileData = brushCont.BrushAsset.PreviewTileData(); } TilesetEditor.DoGUIDrawTileFromTileData(rVisualTile, tileData, Tileset, brushCont.BrushAsset.GetAnimUV()); if ((isLeftMouseReleased || isRightMouseReleased || m_dblClick.IsDblClick) && isInsideBrushScrollArea && rVisualTile.Contains(Event.current.mousePosition)) { Tileset.SelectedBrushId = brushCont.Id; RemoveTileSelection(); if (m_dblClick.IsDblClick) { EditorGUIUtility.PingObject(brushCont.BrushAsset); m_selectBrushInInspector = brushCont.BrushAsset; } if (isRightMouseReleased) { TilePropertiesWindow.Show(Tileset); } } else if (Tileset.SelectedBrushId == brushCont.Id) { Rect rSelection = new Rect(2 + tx * (Tileset.VisualTileSize.x + visualTilePadding), 2 + ty * (Tileset.VisualTileSize.y + visualTilePadding), (Tileset.VisualTileSize.x + visualTilePadding), (Tileset.VisualTileSize.y + visualTilePadding)); HandlesEx.DrawRectWithOutline(rSelection, new Color(0f, 0f, 0f, 0.1f), new Color(1f, 1f, 0f, 1f)); } } } if (refreshBrushes) { Tileset.RemoveInvalidBrushes(); Tileset.UpdateBrushTypeArray(); } } EditorGUILayout.EndScrollView(); if (e.type == EventType.Repaint) { m_rBrushScrollArea = GUILayoutUtility.GetLastRect(); } } EditorGUILayout.EndVertical(); if (GUILayout.Button("Import all brushes found in the project")) { TilesetEditor.AddAllBrushesFoundInTheProject(Tileset); EditorUtility.SetDirty(Tileset); } }
void OnEnable() { s_instance = this; }
private ReorderableList CreateTilemapReorderableList() { ReorderableList reordList = new ReorderableList(serializedObject, serializedObject.FindProperty("m_tilemaps"), true, true, true, true); reordList.displayAdd = reordList.displayRemove = true; reordList.drawHeaderCallback = (Rect rect) => { EditorGUI.LabelField(rect, "Tilemaps", EditorStyles.boldLabel); Texture2D btnTexture = reordList.elementHeight == 0f ? EditorGUIUtility.FindTexture("winbtn_win_max_h") : EditorGUIUtility.FindTexture("winbtn_win_min_h"); if (GUI.Button(new Rect(rect.width - rect.height, rect.y, rect.height, rect.height), btnTexture, EditorStyles.label)) { reordList.elementHeight = reordList.elementHeight == 0f ? EditorGUIUtility.singleLineHeight : 0f; reordList.draggable = reordList.elementHeight > 0f; } }; reordList.drawElementCallback = (Rect rect, int index, bool isActive, bool isFocused) => { var element = reordList.serializedProperty.GetArrayElementAtIndex(index); if (Event.current.type == EventType.Repaint) { m_reordListRectsDic[m_reordIdx] = rect; } else if (Event.current.type == EventType.Layout) { m_reordListRectsDic.TryGetValue(m_reordIdx, out rect); } m_reordIdx++; rect.y += 2; Tilemap tilemap = element.objectReferenceValue as Tilemap; SerializedObject tilemapSerialized = new SerializedObject(tilemap); SerializedObject tilemapObjSerialized = new SerializedObject(tilemapSerialized.FindProperty("m_GameObject").objectReferenceValue); GUILayout.BeginArea(rect); EditorGUILayout.BeginHorizontal(); tilemap.IsVisible = EditorGUILayout.Toggle(tilemap.IsVisible, GUILayout.Width(16)); EditorGUILayout.PropertyField(tilemapObjSerialized.FindProperty("m_Name"), GUIContent.none); if (TilemapEditor.EditMode == TilemapEditor.eEditMode.Collider) { SerializedProperty colliderTypeProperty = tilemapSerialized.FindProperty("ColliderType"); string[] colliderTypeNames = new List <string>(System.Enum.GetNames(typeof(eColliderType)).Select(x => x.Replace('_', ' '))).ToArray(); EditorGUI.BeginChangeCheck(); colliderTypeProperty.intValue = GUILayout.SelectionGrid(colliderTypeProperty.intValue, colliderTypeNames, colliderTypeNames.Length, GUILayout.MaxHeight(0.9f * EditorGUIUtility.singleLineHeight)); if (EditorGUI.EndChangeCheck()) { tilemapSerialized.ApplyModifiedProperties(); tilemap.Refresh(false, true); } } else { // Sorting Layer and Order in layer EditorGUI.BeginChangeCheck(); EditorGUIUtility.labelWidth = 1; EditorGUILayout.PropertyField(tilemapSerialized.FindProperty("m_sortingLayer"), new GUIContent(" ")); EditorGUIUtility.labelWidth = 40; EditorGUILayout.PropertyField(tilemapSerialized.FindProperty("m_orderInLayer"), new GUIContent("Order"), GUILayout.MaxWidth(90)); EditorGUIUtility.labelWidth = 0; tilemapSerialized.FindProperty("m_orderInLayer").intValue = (tilemapSerialized.FindProperty("m_orderInLayer").intValue << 16) >> 16; // convert from int32 to int16 keeping sign if (EditorGUI.EndChangeCheck()) { tilemapSerialized.ApplyModifiedProperties(); tilemap.RefreshChunksSortingAttributes(); SceneView.RepaintAll(); } //--- } EditorGUILayout.EndHorizontal(); GUILayout.EndArea(); if (GUI.changed) { tilemapObjSerialized.ApplyModifiedProperties(); } }; reordList.onReorderCallback = (ReorderableList list) => { var targetObj = target as TilemapGroup; int sibilingIdx = 0; foreach (Tilemap tilemap in targetObj.Tilemaps) { tilemap.transform.SetSiblingIndex(sibilingIdx++); } Repaint(); }; reordList.onSelectCallback = (ReorderableList list) => { serializedObject.FindProperty("m_selectedIndex").intValue = reordList.index; serializedObject.ApplyModifiedProperties(); GUI.changed = true; TileSelectionWindow.RefreshIfVisible(); TilePropertiesWindow.RefreshIfVisible(); }; reordList.onAddCallback = (ReorderableList list) => { var targetObj = target as TilemapGroup; Undo.RegisterCompleteObjectUndo(targetObj, "New Tilemap"); GameObject obj = new GameObject(); Undo.RegisterCreatedObjectUndo(obj, "New Tilemap"); Tilemap newTilemap = obj.AddComponent <Tilemap>(); obj.transform.parent = targetObj.transform; obj.name = GameObjectUtility.GetUniqueNameForSibling(obj.transform.parent, "New Tilemap"); Tilemap copiedTilemap = targetObj.SelectedTilemap; if (copiedTilemap) { UnityEditorInternal.ComponentUtility.CopyComponent(copiedTilemap); UnityEditorInternal.ComponentUtility.PasteComponentValues(newTilemap); obj.SendMessage("_DoDuplicate"); obj.name = GameObjectUtility.GetUniqueNameForSibling(obj.transform.parent, copiedTilemap.name); } }; reordList.onRemoveCallback = (ReorderableList list) => { var targetObj = target as TilemapGroup; Undo.DestroyObjectImmediate(targetObj.SelectedTilemap.gameObject); //NOTE: Fix argument exception if (m_tilemapReordList.index == targetObj.Tilemaps.Count - 1) { serializedObject.FindProperty("m_selectedIndex").intValue = m_tilemapReordList.index = m_tilemapReordList.index - 1; } }; return(reordList); }