public override void OnEnable() { base.OnEnable(); m_brush = (RoadBrush)target; }
public static RoadBrush CreateAsset() { RoadBrush brush = EditorUtils.CreateAssetInSelectedDirectory <RoadBrush>(); return(brush); }
public override void OnEnable() { base.OnEnable(); m_brush = (RoadBrush)target; }
public static RoadBrush CreateAsset() { RoadBrush brush = EditorUtils.CreateAssetInSelectedDirectory <RoadBrush>(); return(brush); }