コード例 #1
0
        public byte[] ToMIDI()
        {
            RIFF riff = new RIFF("MIDI");

            byte[] mthd = new byte [6];
            BEBitConv.ToInt16(mthd, 0, 0);
            BEBitConv.ToInt16(mthd, 2, 1);
            BEBitConv.ToInt16(mthd, 4, resolution);
            riff.Items.Add(new RIFFData("MThd", mthd));
            byte[] mtrk = new byte [15 + data.Length];
            mtrk[0] = 0;
            mtrk[1] = 0xFF;
            mtrk[2] = 0x51;
            mtrk[3] = 0x03;
            MIDIConv.To3BE(mtrk, 4, tempo);
            mtrk[7]  = 0;
            mtrk[8]  = 0xFF;
            mtrk[9]  = 0x58;
            mtrk[10] = 0x04;
            BEBitConv.ToInt16(mtrk, 11, rhythm);
            mtrk[13] = 0x18;
            mtrk[14] = 0x08;
            data.CopyTo(mtrk, 15);
            riff.Items.Add(new RIFFData("MTrk", mtrk));
            return(riff.SaveBody(Endianness.BigEndian));
        }
コード例 #2
0
        public byte[] Save()
        {
            int length = 6;

            foreach (SEQ seq in seqs)
            {
                length += 13;
                length += seq.Data.Length;
            }
            byte[] data = new byte [length];
            BEBitConv.ToInt32(data, 0, Magic);
            BEBitConv.ToInt16(data, 4, Version);
            int offset = 6;

            for (int i = 0; i < seqs.Count; i++)
            {
                SEQ seq = seqs[i];
                BEBitConv.ToInt16(data, offset, (short)i);
                BEBitConv.ToInt16(data, offset + 2, seq.Resolution);
                MIDIConv.To3BE(data, offset + 4, seq.Tempo);
                BEBitConv.ToInt16(data, offset + 7, seq.Rhythm);
                BEBitConv.ToInt32(data, offset + 9, seq.Data.Length);
                offset += 13;
                seq.Data.CopyTo(data, offset);
                offset += seq.Data.Length;
            }
            return(data);
        }
コード例 #3
0
 public byte[] Save()
 {
     byte[] result = new byte [15 + data.Length];
     BEBitConv.ToInt32(result, 0, Magic);
     BEBitConv.ToInt32(result, 4, Version);
     BEBitConv.ToInt16(result, 8, resolution);
     MIDIConv.To3BE(result, 10, tempo);
     BEBitConv.ToInt16(result, 13, rhythm);
     data.CopyTo(result, 15);
     return(result);
 }