void Awake() { CameraSmoothFollow2D camera = FindObjectOfType <CameraSmoothFollow2D>(); if (camera != null) { camera.target = transform; } }
void Awake() { if (Application.loadedLevel > 0) { CameraSmoothFollow2D camera = FindObjectOfType <CameraSmoothFollow2D>(); if (camera != null) { camera.target = transform; } } }