public CraftMagicItemsBlueprintPatcher(CraftMagicItemsAccessors accessors, bool modEnabled) { this.accessors = accessors; CustomBlueprintBuilder.Initialise(ApplyBlueprintPatch, modEnabled, "d8e1ebc1062d8cc42abff78783856b0d#CraftMagicItems(Component[1]=CraftMagicItems.WeaponSizeChange#CraftMagicItems,Component[1].SizeCategoryChange=1)", "d8e1ebc1062d8cc42abff78783856b0d#CraftMagicItems(Component[1]=CraftMagicItems.WeaponBaseSizeChange#CraftMagicItems,Component[1].SizeCategoryChange=1)"); }
public string BuildCustomSpellItemGuid(string originalGuid, int casterLevel, int spellLevel = -1, string spellId = null) { // Check if GUID is already customised by this mod var match = BlueprintRegex.Match(originalGuid); if (match.Success && match.Groups["casterLevel"].Success) { // Remove the existing customisation originalGuid = CustomBlueprintBuilder.AssetGuidWithoutMatch(originalGuid, match); // Use any values which aren't explicitly overridden if (spellLevel == -1 && match.Groups["spellLevelMatch"].Success) { spellLevel = int.Parse(match.Groups["spellLevel"].Value); } if (spellId == null && match.Groups["spellIdMatch"].Success) { spellId = match.Groups["spellId"].Value; } } return($"{originalGuid}{BlueprintPrefix}(CL={casterLevel}" + $"{(spellLevel == -1 ? "" : $",SL={spellLevel}")}" +