// Construct the CulinarianActions list. public CulinarianActions() { ResourceLibrary = new ResourceLibrary(Settings.ResourceLocation, ClassJobType.Culinarian); BasicSynthesis = new BasicSynthesis(CraftActionId.cul_BasicSynthesis, ResourceLibrary.ClassSkillImages["cul_BasicSynthesis"]); StandardSynthesis = new StandardSynthesis(CraftActionId.cul_StandardSynthesis, ResourceLibrary.ClassSkillImages["cul_StandardSynthesis"]); BasicTouch = new BasicTouch(CraftActionId.cul_BasicTouch, ResourceLibrary.ClassSkillImages["cul_BasicTouch"]); StandardTouch = new StandardTouch(CraftActionId.cul_StandardTouch, ResourceLibrary.ClassSkillImages["cul_StandardTouch"]); AdvancedTouch = new AdvancedTouch(CraftActionId.cul_AdvancedTouch, ResourceLibrary.ClassSkillImages["cul_AdvancedTouch"]); PreciseTouch = new PreciseTouch(CraftActionId.cul_PreciseTouch, ResourceLibrary.ClassSkillImages["cul_PreciseTouch"]); MastersMend = new MastersMend(CraftActionId.cul_MastersMend); MastersMendII = new MastersMendII(CraftActionId.cul_MastersMendII); SteadyHand = new SteadyHand(CraftActionId.cul_SteadyHand); InnerQuiet = new InnerQuiet(CraftActionId.cul_InnerQuiet); GreatStrides = new GreatStrides(CraftActionId.cul_GreatStrides); Observe = new Observe(CraftActionId.cul_Observe); CollectableSynthesis = new CollectableSynthesis(CraftActionId.cul_CollectableSynthesis); ByregotsBrow = new ByregotsBrow(CraftActionId.cul_ByregotsBrow); }
// Construct the CarpenterActions list. public CarpenterActions() { ResourceLibrary = new ResourceLibrary(Settings.ResourceLocation, ClassJobType.Carpenter); BasicSynthesis = new BasicSynthesis(CraftActionId.crp_BasicSynthesis, ResourceLibrary.ClassSkillImages["crp_BasicSynthesis"]); StandardSynthesis = new StandardSynthesis(CraftActionId.crp_StandardSynthesis, ResourceLibrary.ClassSkillImages["crp_StandardSynthesis"]); BasicTouch = new BasicTouch(CraftActionId.crp_BasicTouch, ResourceLibrary.ClassSkillImages["crp_BasicTouch"]); StandardTouch = new StandardTouch(CraftActionId.crp_StandardTouch, ResourceLibrary.ClassSkillImages["crp_StandardTouch"]); AdvancedTouch = new AdvancedTouch(CraftActionId.crp_AdvancedTouch, ResourceLibrary.ClassSkillImages["crp_AdvancedTouch"]); PreciseTouch = new PreciseTouch(CraftActionId.crp_PreciseTouch, ResourceLibrary.ClassSkillImages["crp_PreciseTouch"]); MastersMend = new MastersMend(CraftActionId.crp_MastersMend); MastersMendII = new MastersMendII(CraftActionId.crp_MastersMendII); SteadyHand = new SteadyHand(CraftActionId.crp_SteadyHand); InnerQuiet = new InnerQuiet(CraftActionId.crp_InnerQuiet); GreatStrides = new GreatStrides(CraftActionId.crp_GreatStrides); Observe = new Observe(CraftActionId.crp_Observe); CollectableSynthesis = new CollectableSynthesis(CraftActionId.crp_CollectableSynthesis); ByregotsBrow = new ByregotsBrow(CraftActionId.crp_ByregotsBrow); }