public void EnqueueCat(string name) { if (catListHead == null) { catListHead = new AnimalNode() { Name = name, OrderOfEntry = orderOfEntry }; orderOfEntry++; return; } var lastCat = catListHead; while (lastCat.Next != null) { lastCat = lastCat.Next; } lastCat.Next = new AnimalNode() { Name = name, OrderOfEntry = orderOfEntry }; orderOfEntry++; }
public void EnqueueDog(string name) { if (dogListHead == null) { dogListHead = new AnimalNode() { Name = name, OrderOfEntry = orderOfEntry }; orderOfEntry++; return; } var lastDog = dogListHead; while (lastDog.Next != null) { lastDog = lastDog.Next; } lastDog.Next = new AnimalNode() { Name = name, OrderOfEntry = orderOfEntry }; orderOfEntry++; }
public AnimalNode DequeueCat() { if (catListHead == null) { return(null); } var fifoAnimal = catListHead; catListHead = catListHead.Next; return(fifoAnimal); }
public AnimalNode DequeueDog() { if (dogListHead == null) { return(null); } var fifoAnimal = dogListHead; dogListHead = dogListHead.Next; return(fifoAnimal); }