public void Pop() { StackForPlates currentStack = GetCurrentOne(); currentStack.Pop(); if (currentStack.IsEmpty()) { _stacks.RemoveAt(_stacks.Count - 1); } }
public void Push(int data) { var stack = GetCurrent(); if (stack == null || stack.IsFull()) { stack = new StackForPlates(_stackSize); _stacks.Add(stack); } stack.Push(data); }
public void Push(int data) { StackForPlates currentStack = GetCurrentOne(); if (currentStack == null || currentStack.IsFull()) { var newStack = new StackForPlates(_stackSize); newStack.Push(data); _stacks.Add(newStack); } else { currentStack.Push(data); } }