public void SetContent(LevelBrowser.ListElement data) { if (data == null) //Exit if told to not display anything { gameObject.SetActive(false); return; } gameObject.SetActive(true); //idLabel.text = data.id.ToString(); titleLabel.text = data.title; authorLabel.text = data.author; dateLabel.text = data.date; playsLabel.text = data.plays.ToString(); ratingBar.fillAmount = (float)data.likes / (data.likes + data.dislikes); }
public void SetContent(LevelBrowser.ListElement data) { if (anim == null) { anim = GetComponent <Animator>(); } foreach (Button button in GetComponentsInChildren <Button>()) { button.interactable = true; } anim.SetTrigger("Loaded"); descriptionLabel.text = data.description; //ALEX REMOVE THESE LINES animDebugText.text = "Trigger: Loaded"; //WHEN THE ANIMATIONS ARE DONE }