public ItemBoard(GameBase game) : base(game) { texture = Game.Content.Load<Texture2D>(@"itemboard"); frameAnimation = new FrameAnimation(texture, frameWidth, frameHeight, 400); HitCount = 0; }
public ByciclePasser(GameBase game) : base(game) { texture = Game.Content.Load<Texture2D>(@"passer"); frameAnimation = new FrameAnimation(texture, frameWidth, frameHeight, 400); }
public Couple(GameBase game) : base(game) { texture = Game.Content.Load<Texture2D>(@"couple1"); frameAnimation = new FrameAnimation(texture, frameWidth, frameHeight, 400); }