コード例 #1
0
 private void Initialize()
 {
     m_DirStats      = null;
     m_GetStatsCount = 0;
     m_DataLevels    = 1;
     m_FileFilter    = "*.*";
 }
コード例 #2
0
        public void AddNestedStats(DirStats NewStats, bool StoreNested)
        {
            ulong DeepestLevel = NewStats.NestedDeepestLevel + 1;

            this.NestedFileSize   += NewStats.NestedFileSize + NewStats.LocalFileSize;
            this.NestedHiddenSize += NewStats.NestedHiddenSize + NewStats.LocalHiddenSize;
            this.NestedNumDirs    += NewStats.NestedNumDirs + NewStats.LocalNumDirs;
            this.NestedNumFiles   += NewStats.NestedNumFiles + NewStats.LocalNumFiles;
            this.NestedNumHidden  += NewStats.NestedNumHidden + NewStats.LocalNumHidden;
            this.NestedNumSystem  += NewStats.NestedNumSystem + NewStats.LocalNumSystem;
            this.NestedSystemSize += NewStats.NestedSystemSize + NewStats.LocalSystemSize;
            this.TotalErrors      += NewStats.TotalErrors;

            if (this.NestedDeepestLevel < DeepestLevel)
            {
                this.NestedDeepestLevel = DeepestLevel;
            }

            if (StoreNested == true)
            {
                m_ChildList.AddLast(NewStats);
            }
        }
コード例 #3
0
        private void AddUpDir(DirectoryInfo CurDirInfo, DirStats CurDirStats, int CurLevel)
        {
            // All the real work gets done here, this function adds up the size of the current
            // folder and recursively calls itself for any directories found. The "CurLevel" is used
            // to decide whether stats gathered need to be stored for display or just added to the
            // previous directory Stats.

            FileInfo[] FileList;

            // Arbitrary check for really large nesting - which is most likely an infinite loop.
            if (m_DataLevels - CurLevel > 1024)
            {
                throw new CountException("Too many nested folders, possible infinite directory loop detected.");
            }

            //populate local settings
            try
            {
                FileList = CurDirInfo.GetFiles(m_FileFilter);
            }
            catch (ArgumentException)
            {
                throw new CountException(string.Format("Illegal characters in file filter \"{0}\".", m_FileFilter));
            }

            foreach (FileInfo FI in FileList)
            {
                CurDirStats.LocalNumFiles++;
                CurDirStats.LocalFileSize += (ulong)FI.Length;
                if ((FI.Attributes & FileAttributes.Hidden) == FileAttributes.Hidden)
                {
                    //hidden file
                    CurDirStats.LocalHiddenSize += (ulong)FI.Length;
                    CurDirStats.LocalNumHidden++;
                }
                if ((FI.Attributes & FileAttributes.System) == FileAttributes.System)
                {
                    //hidden file
                    CurDirStats.LocalSystemSize += (ulong)FI.Length;
                    CurDirStats.LocalNumSystem++;
                }
            }

            //recursively call directories
            foreach (DirectoryInfo NewDir in CurDirInfo.GetDirectories())
            {
                DirStats NewDirStats = null;

                if ((m_SkipReparsePoints == true) && ((NewDir.Attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint))
                {
                    // Skip - this a junction point.
                    continue;
                }

                NewDirStats = new DirStats();

                NewDirStats.DirName = NewDir.FullName;
                try
                {
                    AddUpDir(NewDir, NewDirStats, CurLevel - 1);
                }
                catch (UnauthorizedAccessException)
                {
                    CurDirStats.TotalErrors++;
                }
                catch (IOException)
                {
                    CurDirStats.TotalErrors++;
                }

                CurDirStats.LocalNumDirs++;
                if (CurLevel > 0)
                {
                    CurDirStats.AddNestedStats(NewDirStats, true);
                }
                else
                {
                    CurDirStats.AddNestedStats(NewDirStats, false);
                }
            }
        }
コード例 #4
0
 private void SetNewBaseDir(string NewBaseDir)
 {
     m_DirStats         = new DirStats();
     m_DirStats.DirName = Util.GetTestedFullPath(NewBaseDir);
 }
コード例 #5
0
        private void PrintStatLine(DirStats CurStats, int Level, string Prefix, bool LastChild)
        {
            // Real work done for printing line items - this item will recursively call itself as
            // it finds subfolders. Levels, Prefix, and LastChild are used to nest the output, with
            // LastChild a hint that it's the last folder at this level allowing the line characters
            // to be closed. (Best way to understand this is to study the output of a bunch of nested
            // folders.)

            int    i;
            int    TLen;
            string DirName;
            int    ColumnWidth     = m_DisplayColumnSize - 8;
            char   SpacerCharacter = GetSpacerCharacter(Level);

            // Check inputs
            if (Level * 3 > ColumnWidth - 1)
            {
                return;
            }

            // Space to name
            if (Level > 0)
            {
                i = Prefix.Length + 3;
                m_Out.Write(Prefix);
                if (LastChild)
                {
                    m_Out.Write(m_Lines[m_LI, 0]);
                }
                else
                {
                    m_Out.Write(m_Lines[m_LI, 1]);
                }
            }
            else
            {
                i = 0;
            }


            // Print name
            if (CurStats.TotalErrors > 0)
            {
                DirName = "*";
            }
            else
            {
                DirName = "";
            }

            if (Level == 0)
            {
                DirName += CurStats.DirName;
            }
            else
            {
                DirName += System.IO.Path.GetFileName(CurStats.DirName);
            }

            // Truncate name if it's too long
            if (DirName.Length + i > ColumnWidth - 1)
            {
                TLen = ColumnWidth - i - 2;
                if (TLen < 0)
                {
                    TLen = 0;
                }
                DirName = DirName.Substring(0, TLen);
            }

            i += DirName.Length;
            m_Out.Write(DirName);

            // Space to Size
            for (; i < ColumnWidth; i++)
            {
                if (i % 2 == 0)
                {
                    m_Out.Write(SpacerCharacter);
                }
                else
                {
                    m_Out.Write(" ");
                }
            }

            // Print Size
            m_Out.WriteLine("{0,7}", Util.ULongToHumanReadable(CurStats.LocalFileSize + CurStats.NestedFileSize));

            // Child Items
            if (Level < m_Levels)             // Print children if it will fit
            {
                i = 0;
                if (LastChild)
                {
                    Prefix += "   ";
                }
                else
                {
                    Prefix += m_Lines[m_LI, 2];
                }

                CurStats.GetChildStats().EnumerateListHeadToTail = this.PrintItemsInOrder;
                foreach (DirStats NewStat in CurStats.GetChildStats())
                {
                    i++;
                    if (i < CurStats.GetChildStats().Count)
                    {
                        PrintStatLine(NewStat, Level + 1, Prefix, false);
                    }
                    else
                    {
                        PrintStatLine(NewStat, Level + 1, Prefix, true);
                    }
                }
            }
        }