protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); SpriteBank.LoadTextures(Content); camera = new Camera2D(GraphicsDevice.Viewport); map = new Map.Map(); GUI = new Gui(GraphicsDevice.Viewport); }
public void Update(ref GuiState gowno, Gui siki) { foreach (var item in buttons) { //update buttons if (item == null) { break; } item.Update(); } if (buttons[0].isClicked) { //if button first form top is clicked, swich to message box siki.CreateMessageBox("Map Saved", true); } }