コード例 #1
0
ファイル: LaserBeam.cs プロジェクト: thijser/ARGAME
        /// <summary>
        /// Extends this Laser beam in the specified direction.
        /// The returned Laser is already initialized. That is,
        /// its <c>Create()</c> method is invoked.
        /// </summary>
        /// <param name="newOrigin">The origin of the new Laser beam.</param>
        /// <param name="newDirection">The direction of the new Laser beam.</param>
        /// <returns>The created Laser instance.</returns>
        public LaserBeam Extend(Vector3 newOrigin, Vector3 newDirection)
        {
            LaserBeam laser = new LaserBeam(newOrigin, newDirection, this.emitter);

            laser.Create();
            return(laser);
        }
コード例 #2
0
ファイル: HitEventArgs.cs プロジェクト: thijser/ARGAME
        /// <summary>
        /// Initializes a new instance of the <see cref="HitEventArgs"/> class.
        /// </summary>
        /// <param name="laser">The Laser beam that Hit the object, not null.</param>
        /// <param name="point">The position where the Laser Hit the object.</param>
        /// <param name="normal">The normal of the surface that the Laser beam Hit.</param>
        /// <param name="receiver">The ILaserReceiver that got Hit.</param>
        public HitEventArgs(LaserBeam laser, Vector3 point, Vector3 normal, ILaserReceiver receiver)
        {
            if (laser == null)
            {
                throw new ArgumentNullException("laser");
            }

            this.Laser    = laser;
            this.Point    = point;
            this.Normal   = normal;
            this.Receiver = receiver;
        }