コード例 #1
0
        private void ReadBagMeta()
        {
            //bagType * 1000000 + bagNum * 100000 + freeSlots * 1000 + self:bagSlots(bagNum)
            int data = reader.GetIntAtCell(cBagMeta);

            int bagType = (int)(data / 1000000f);

            data -= 1000000 * bagType;

            int index = (int)(data / 100000f);

            data -= 100000 * index;

            int freeSlots = (int)(data / 1000f);

            data -= 1000 * freeSlots;

            int slotCount = data;

            if (index >= 0 && index < bags.Length)
            {
                // default bag, the first has no equipment slot
                if (index != 0)
                {
                    bags[index].ItemId = equipmentReader.GetId((int)InventorySlotId.Bag_0 + index - 1);
                }

                bags[index].BagType   = (BagType)bagType;
                bags[index].SlotCount = slotCount;
                bags[index].FreeSlot  = freeSlots;
            }
        }
コード例 #2
0
        public void Read()
        {
            bool hasChanged = false;

            // not includes the first(default) bag
            for (var bagSlotIndex = 0; bagSlotIndex < 4; bagSlotIndex++)
            {
                bagSlotsCount[bagSlotIndex + 1] = reader.GetLongAtCell(bagSlotCountStart + bagSlotIndex);

                var bagItemId = equipmentReader.GetId((int)InventorySlotId.Bag_0 + bagSlotIndex);
                bagForLoot[bagSlotIndex + 1] = IsContainerItem(bagItemId);
            }

            for (var bag = 0; bag < 5; bag++)
            {
                var cellIndex = bagItemsDataStart + (bag * 2);
                var itemCount = reader.Get5Numbers(cellIndex, SquareReader.Part.Left);

                var bagInfoIndex = bagInfoDataStart + bag;
                var isSoulbound  = reader.GetLongAtCell(bagInfoIndex) == 1;

                // get bag and slot
                var val       = reader.GetLongAtCell(cellIndex + 1);
                var bagNumber = val / 20;
                var slot      = (int)(val - bagNumber * 20);

                var existingItem = BagItems.Where(b => b.BagIndex == slot).Where(b => b.Bag == bag).FirstOrDefault();

                if (itemCount > 0)
                {
                    var itemId = reader.Get5Numbers(cellIndex, SquareReader.Part.Right);

                    bool addItem = true;

                    if (existingItem != null)
                    {
                        if (existingItem.ItemId != itemId)
                        {
                            BagItems.Remove(existingItem);
                            addItem = true;
                        }
                        else
                        {
                            addItem = false;

                            if (existingItem.Count != itemCount)
                            {
                                existingItem.UpdateCount(itemCount);
                                hasChanged = true;
                            }
                        }
                    }

                    if (addItem)
                    {
                        var item = new Item {
                            Name = "Unknown"
                        };
                        if (itemDb.Items.ContainsKey(itemId))
                        {
                            item = itemDb.Items[itemId];
                        }
                        BagItems.Add(new BagItem(bag, slot, itemId, itemCount, item, isSoulbound));
                        hasChanged = true;
                    }
                }
                else
                {
                    if (existingItem != null)
                    {
                        BagItems.Remove(existingItem);
                        hasChanged = true;
                    }
                }
            }

            if (hasChanged || (DateTime.Now - this.lastEvent).TotalSeconds > 11)
            {
                DataChanged?.Invoke(this, new EventArgs());
                lastEvent = DateTime.Now;
            }
        }