コード例 #1
0
        public static void DropTrigger(Parse parse, SrcList name, int noErr)
        {
            Context ctx = parse.Ctx;

            if (ctx.MallocFailed || parse.ReadSchema(parse) != RC.OK)
            {
                goto drop_trigger_cleanup;
            }

            Debug.Assert(name.Srcs == 1);
            string dbName       = name.Ids[0].Database;
            string nameAsString = name.Ids[0].Name;
            int    nameLength   = nameAsString.Length;

            Debug.Assert(dbName != null || Btree.HoldsAllMutexes(ctx));
            Trigger trigger = null;

            for (int i = E.OMIT_TEMPDB; i < ctx.DBs.length; i++)
            {
                int j = (i < 2 ? i ^ 1 : i); // Search TEMP before MAIN
                if (dbName != null && !string.Equals(ctx.DBs[j].Name, dbName, StringComparison.InvariantCultureIgnoreCase))
                {
                    continue;
                }
                Debug.Assert(Btree.SchemaMutexHeld(ctx, j, null));
                trigger = ctx.DBs[j].Schema.TriggerHash.Find(nameAsString, nameLength, (Trigger)null);
                if (trigger != null)
                {
                    break;
                }
            }
            if (trigger == null)
            {
                if (noErr == 0)
                {
                    parse.ErrorMsg("no such trigger: %S", name, 0);
                }
                else
                {
                    parse.CodeVerifyNamedSchema(dbName);
                }
                parse.CheckSchema = true;
                goto drop_trigger_cleanup;
            }
            DropTriggerPtr(parse, trigger);

drop_trigger_cleanup:
            SrcListDelete(ctx, ref name);
        }
コード例 #2
0
ファイル: VTable.cs プロジェクト: BclEx/GpuStructs
 public static void Disconnect(Context ctx, Table table)
 {
     Debug.Assert(E.IsVirtual(table));
     Debug.Assert(Btree.HoldsAllMutexes(ctx));
     Debug.Assert(MutexEx.Held(ctx.Mutex));
     for (VTable pvtable = table.VTables; pvtable != null; pvtable = pvtable.Next)
     {
         if (pvtable.Ctx == ctx)
         {
             VTable vtable = pvtable;
             vtable = vtable.Next;
             vtable.Unlock();
             break;
         }
     }
 }
コード例 #3
0
ファイル: VTable.cs プロジェクト: BclEx/GpuStructs
        public static void UnlockList(Context ctx)
        {
            Debug.Assert(Btree.HoldsAllMutexes(ctx));
            Debug.Assert(MutexEx.Held(ctx.Mutex));
            VTable vtable = ctx.Disconnect;

            ctx.Disconnect = null;
            if (vtable != null)
            {
                Vdbe.ExpirePreparedStatements(ctx);
                do
                {
                    VTable next = vtable.Next;
                    vtable.Unlock();
                    vtable = next;
                } while (vtable != null);
            }
        }