public Inventory(string name, float x, float y, int slotCount, int slotCountX, InventoryModel model) { _name = name; _slotCount = slotCount; _inventory = OverlayManager.Instance.Create("Overlays/Inventory/" + _name); _model = model; _modelChangeTimestamp = -1; var inventoryElement = CreateOverlayElementContainer(x, y, slotCountX); _inventory.AddElement(inventoryElement); }
private void EnterHandler() { Globals.UI.HideMouse(); if (_inventory == null) { _inventory = new InventoryModel(Guid.NewGuid()) .Add(new Core.Items.ItemStack(Guid.NewGuid(), Core.Items.ItemType.MiningDroid, 2)); // !!! Globals.World.Set(w => w.SetWob(_inventory)); _inventoryView = new InventoryView("Player", 10, 10, 28, 5, _inventory); } if (_topBarView == null) { _topBarView = new TopBar("Space", "The Ancient Sector : First Space Station"); } _topBarView.AddButton("dock", "DOCK (F1)", TryDocking); if (Globals.PlayerID == Guid.Empty) { Globals.PlayerID = Guid.NewGuid(); var shipID = Guid.NewGuid(); Globals.World.Set(w => w .SetPlayerShipID(Globals.PlayerID, shipID) .SetWob(new Ship(shipID, new Pose(Vector3.Zero, Vector3.UnitX, Vector3.UnitY)))); } if (_shipUpdateHandle == null) { _shipUpdateHandle = new Action(SyncWithServerLoop).BeginInvoke(null, null); } if (_visualization == null) { _visualization = new SpaceVisualization(); _visualization.CreateStaticThings(); } }